Progress Log 6/25/21 - Heavy Animation Work and New Music! (Patreon)
Content
Our work has honestly been non-stop and we’re here with our second progress log of June. Let’s get to it!
New Kaneko Scene is about 80% Done. Expect it next update.
The new NSFW scene for Crystal Road is almost completed and the majority of this week has consisted of heavy animation work.
We’ve got Fondling, Nipple Pinching, Fingering and Thigh Job options coming in this scene and progress has been smooth.
Along with this, there are some particle effects like milk and cum.
Again, things like the milk are completely optional and up to the players that wish to delve into those fetishes.
NSFW interactions in Crystal Road are deliberately being kept on the simpler side when it comes to mechanics. This is because we don’t want players to stress over pleasing a character and instead have it be more of a leisure activity that they can do when they aren’t tending to their farm. The arousal bar at the bottom of the screen will move left or right depending on what you do and players will receive standing bonuses at the end of the scene according to how high they managed to get it.
Rosaria BJ Scene is also about 80% Done. New Horny Wet Tech
On the Project Cappuccino 2 side, the Rosaria Oral Sex scene is also almost done.
We’ve set up some interesting effects with it like this wetness that builds up on the player the more she sucks. (And wrestled with some eye blinking problems that have mostly been resolved by now.)
Working on the Succubus Quarters, Kind of Like a Hub World
When not busy playing through the story or doing a succubus, players will be spending time in the Succubus Quarters.
From here, you’ll be able to chat and choose what to do next with a character. We’re seeing how feasible it is to have room upgrade options like changing the bed, wallpaper or something like that, so we’ll provide more info on that when it's available.
Mana’s Theme is Completed!
Michi managed to wrap up Mana’s theme! You can listen to it here.
Mana actually has two versions of her theme since I had made a draft of one before we brought Michi onto the team. Here’s my version that will probably be used as an easter egg or something.
The moans came from none other than Colette's VA and we all know where the slapping sound came from… (It was me. I slapped myself in the face and I love talking about it because I suffered for the craft.)
New Behind The Scenes Post Regarding Asset Reuse and Working Smart with 2 Projects.
We’re also going to have a behind-the-scenes post up this weekend that talks about working smart and reusing assets to speed up the development of two games. Stay tuned for that!
-Vanis & Doku