π₯Project: HELLCATS for WIld Life RPG (Patreon)
Content
Special Thank You to TheJuuush and πππ‘π3π0 for certain character outfit parts and tattoos.
Project: HELLCATS - Experimental elite operations project built around enhanced synthetic-human operatives designed for missions that are too dangerous, complex, or hostile for conventional soldiers, drones, or robotics. Hellcats combine human judgment and adaptability with augmented bodies, advanced training systems, multiple CC (continuity cores) "lives," specialized BPS (behavvioral persona simulation) personalities, Aegis shielding, and modular high-tech equipment.
Angmar "Angie" Helouys
Patron and political authority behind Project Hellcats. Calculating, pragmatic and willing to make uncomfortable dec
isions to keep the project alive.
Lori Maxwill
Project director and commander. Intense, disciplined and fiercely protective of the Hellcats. She designed the program after the failure of Project Sentinel and treats the unit almost like her own family.
HC-01 VHAILOR / Val
Unit leader. Stable, disciplined and strongly duty-oriented. Designed to take responsibility for the others and maintain control when missions deteriorate.
HC-02 FELINE / Fey
Infiltration and social specialist. Charming, adaptive and deceptive, with the most complex multi-layered BPS system of the original four.
HC-03 MANTIS / Mia
Disruption and improvisation specialist. Creative, unpredictable and deliberately unconventional. Excels at gadgets, breaching, sabotage.
HC-04 MJOL / Ema
Heavy assault and Aegis specialist. Straightforward and temperamentally simple, but physically the strongest Hellcat. Built for extreme force, shielding and heavy weapons.
Isaac Oscario
Human support operative assigned to the project largely for political reasons. Initially inexperienced and out of his depth, but gradually becomes useful through adaptability, survival skills and his ability to treat the Hellcats as people rather than equipment.
How to Use
Download the attached file.
Import into your Wild Life sandbox (main menu > sandbox > showroom > import). Youβll see a confirmation message indicating a new item has been added to your prop collections.
Load any sandbox scene map, open Edit Mode (TAB key), and navigate to your prop collections in the horizontal panel at the bottom of the screen.
Place into your scene and enjoy!
Important Notes
This content is not compatible with the Steam version of Wild Life.
Ensure youβre using the latest version available from AdeptusSteveβs Patreon.
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