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Content

I'm not at a good stopping point to make a build this month, so I will message the game build out to people here in June  when I am at a better spot with it. It will also be in the content section as usual when ready.

Project Updates:

most of this month ttrop and I have been editing images to import into the UMCH Lite engine. making the character bodies, eyes, mouths, and eyebrows all into separate sprite sheets. 

I have all the  (75) character bodies in the engine, and I have all the other parts like eyes, eyebrows and mouths, imported for all the characters whose name starts with the letter "A" 

I am currently in the middle of working out a decent way to code the facial expression without adding 600+ events for it. Which is about half the events already in the game including for all the events for all minigames combined. 

the previous way I did face expressions only used 6 events by comparison. I have an idea for something that works similarly but I still need to work it out.

Tax Stuff:

Moving forward Patreon will start applying a hopefully very small tax to the pledges.

I small because I spent a lot of today working the way to minimize that as much as possible. This also required me to change to wording and benefits of the pledges. I'm actually curious to see how much actually gets added.

Files

Previews only

Comments

Dustin Lee

How long you think it's gonna be? Jw

vortex00

i finished all the character stuff this morning and am now finishing working on the mall backgrounds. I still need to make the GemCo academy as well but I'll do that after. I think i will make the build once I have all the main areas in the mall done and able to travel to in the engine. so hopefully another few days for me to finish making the mall areas (kiosk and several backrooms where sex scenes will happen), bake the lighting, go in and take screenshots, import it to the construct engine, code it to where you can travel to the different areas from the phone, and finally export the build and upload it.