Project Updates (Patreon)
Content
Umichan:
I've gotten all the BG images made (for now), and they are all imported in the game, and all programmed up so you can travel between those different areas.
So far I have fleshed out the Mall, the Agent Academy and Maiko's house, and retroactively updated the Sentinel Facility a bit. I still need to do Holly's house.
I have to admit I do like the CG background images I had from before, but being able to make any angle I need on the fly for whatever ideas I have in mind is nice also.
Once I know exactly what angles and stuff I need from using the 3D areas, I might have a background artist make proper CG versions of them.
I also added a character to most of the areas just to make sure everything this is working in that location (dialogue, scrolling, etc)
I'm almost ready for upload. There are just a few more things I wanted to do.
One was add sentinel battles to various locations. I think someone was was saying the battle with Chris is too easy so I wanted to show other difficulties.
But the main things I wanted to do were, add a way for dialogue scenes to have character coming in and out of the conversation on the fly.
And I need to work out a way to do a gallery system where I can easily add more scenes to it.
those two things are the last main things I need to do before I can use this to start making games, so it's getting really close. I have and idea for the dialogue stuff and I have't really thought about the gallery yet. I might just end up putting the gallery on the phone also like it was in UMCH.
I think I will toss up the upload after adding some sentinel battles and work on the dialogue and gallery stuff after. Oh yeah and I also need to finish Maiko chaining outfits also.
ARIA:
I've exported all the 3D animations I plan to put into the game from DAZ. but I still need to import them into unity and edit them so they fit the characters exactly. Once I finish that I can continue with the game. I'll likely make a video showing that also. I also took care of all the licensing issues.
Files
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