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Hey all, happy July!

We're finally at the next milestone. Iceceratops is the final level to get the spit-polish, and now sports updated lighting, improved frame rates, updated particle effects and all the other bells and whistles you've come to expect!

This news also means that all 11 of CnW's levels are now back to a proper playable state as well as feeling much more cohesive. As I hope you can tell, I'm also doing my best to push bold colour choices and make sure that not only each level stands out, but that each one has a distinct palette and theme too.

I feel now more than ever, I have a real handle on how the final game will look, and that's rather exciting! From here I can finally get to finishing more levels off, and then hopefully in the coming months start adding them to the alpha builds alongside Cajun Mob Bog!

Speaking of which, for anyone that's new or missed out on Alpha Build 2.0, please leave a comment on this post and I will get it sent out to you ASAP!

As always, thank you all for your support!
Rob

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Matthewtrains

can i get this build assumeing it has new stuff

CliveNWrench

It's still the same one I'm afraid. During the current process, nothing has been added to the existing Alpha levels unfortunately. That should change in the coming months though!