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The Patron-only branch of my Gameplay Overhaul Mod will offer extra features, improvements, and fixes.

My mods are kept compatible with the latest patches and do not break frequently. To see which mods need updated check my Mod Status and Links Post where you can also find support.

v1.6 Critical Fix - August 19, 2025

Fixed a crash on startup due to the release of the pack selector tool patch.

v1.584 Critical Fishing Fix - July 13, 2025

Stopped GO breaking buffs due to Enchanted by Nature.

v1.5839 Critical Fishing Fix - July 5, 2025

Stopped GO breaking fixing due to changes EA made in the system.

v1.5838 Critical Fix - July 1, 2025

Fixed mod breakage due to Enchanted by Nature Pack Patch.

V1.581 - Regular Update -  Jan 2, 2025:

Fixed an experimental feature being overly aggressive in logging

Fixed a minor error on startup that could throw an exception toward the end of the process.

V1.58 - Critical Update for Patch -  Jul 23, 2024:

Fixed exceptions due to EA renaming classes.

V1.57 - Critical Update for Patch -  Feb 29, 2024:

Fixed tunings to not require specific packs.

Fixed For Rent mailbox not showing options menu.

V1.56 - Critical Update for Patch -  Feb 28, 2024:

Fixed an error that prevented the mod from loading after a recent patch.

V1.54 - Bugfixes:

Fixed an error related to startup that prevented certain options like new potion of youth/foods have calories from functioning properly.

V1.53 - Bugfixes:

Fixes an error where Prom might throw an LE and not finish.

Fixes duplicate menus when using the SSFT Sim filter tool i just published.

V1.52 - Bugfixes:

Fitness extends age has been temporarily removed until EA fixes age settings. The update broke this feature, and I suspect their fix may do that again.

Everything related to whims is gone, including the emotional whim slot.

Fixed a crash on startup that was stopping the game from loading.

FILTERS are removed, as within 48-72h the new feature will be massively expanded into a new mod I have been working on for an entire month.

V1.5142 - Bugfixes:

Fixed make sunny button missing on shift-click terrain.

Fixed a compatibility issue between GO and the SNB Bank/Financial Center Mods that prevent NPCs being assigned to jobs.

Fixed the New Potion of Youth. It failed to appear in your Sim's inventory.

V1.511 - Compatibility/Feature Quickie:

Fixed a compatibility issue between GO and the NPCC mod causing a crash on startup.

At the bottom of the settings menu is a new option that will allow players to disable the Question category, should they wish to keep the normal social menu or a more specialized mod for organizing socials.

Gameplay Overhaul v1.5 Features a ton of new options you should be aware of, but most are found in the new settings menu. If you'd like to read the full patch notes for GO v1.5, visit the public page here. I released v1.5 and v1.51 simultaneously so that everyone can use the new options and bug fixes, regardless of whether they can afford to support me. Thank you all for helping me to develop mods full time. It's a blessing I am grateful for every single day.

New Features in v1.50

New Feature - New Options Menu: The Gameplay Overhaul options menu got a massive overhaul of its own, listing all options in one area with explanations of what they and their settings will do for your gameplay. In addition, I've greatly expanded the list of options available to make GO a more modular experience.

New Options - Relationship Changes: If you do not want my changes to relationships, such as strangers taking heavier penalties when socials fail (family/friends do not), or strangers being less interesting to talk to (filling less social) than family/friends, or do not want my changes to gains based on Charisma, you can turn this off. This will also disable the system that compares Sim traits to determine if they have conflicting ones, which makes friendship gains slower for those Sims. (Requires Restart)

New Options - Satisfaction System: The satisfaction system that awards Sims points, or causes them to lose them, based on daily average mood has always been possible to turn off. However, I now have an additional option Sims Can Lose Satisfaction. This lets you turn off the ability for bad mood days to subtract satisfaction from your Sim.

New Options - Fishing Overhaul: Disable the fishing overhaul portion of Gameplay Overhaul, if you would prefer to use other mods to change how fishing works or do not like my own changes. This includes things like fish getting new bait, rares requiring bait, ponds being fishable in all cases, and increases to the viability of fishing as a money-maker. (Requires Restart)

New Options - Gardening Overhaul: Disable the gardening changes in Gameplay Overhaul, such as rares/uncommons spawn evenly on grafted plants, changes to the frequency of plants needing watered, and extended sprinkler ranges. (Requires Restart)

New Options - Autonomy Changes: Disable Gameplay Overhaul's list of autonomy changes, such as toddlers making messes, less celebrity hype, sims no longer viewing paintings unless at a museum, and things like that. (Requires Restart)

New Options - Fire Difficulty: Fires were set to hard by default in GO and this could not be changed. Now you can choose Easy (normal), Medium, or Hard, to make fires spread faster and in a larger radius. (Requires Restart)

New Options - Food Calories Overhaul: If you do not want all foods to have calories, turn this to off and it will disable my fix for EA's forgetfulness that calories are a thing in Sims 4. Most foods from after the base game have 0, while base game foods have tons. It's inconsistent, so I evened it out. (Requires Restart)

New Options - Fitness Basal Metabolic Rate: To counter the above, Sims can diet using Gameplay Overhaul. Without this setting, Sims lack the ability to lose weight through calorie restriction like a human and are forced to exercise to shed weight. If you don't like this change, you can turn it off. (Requires Restart)

New Options - Fitness Extends Age: Disable this if you do not want high-fitness Sims to age a bit slower. IRL, being fit expands your lifetime expectancy and this gives another purpose to the fitness skill which sorely needs a purpose other than winning pointless fights. (Requires Restart)

New Options - New Potion of Youth: The original potion of youth has been restored to the game. If you like, you can turn off my new/improved potion of youth that is more expensive but lets Sims age back down to Young Adult, much like potion of youth/ambrosia in previous Sims titles. The New Potion of Youth has had its cost cut to 3500 so you do not need to do an entire high ranking aspiration to afford just one. (Requires Restart)

New Options - Kids Bad Moods Decay Faster: A feature of GO to counter the emotional difficulty setting. Sims children can have bad moods, like a death, that persist the entire childhood and this seems wrong to me. For this reason, I gave kids a buff that doubles how fast their bad moods decay. If you don't like it, disable it here. (Requires Restart)

New Options - Automatically Purge Friends List: This isn't really new, but it's a little known feature of the mod. Turn this on if you'd like GO to occasionally eliminate all friendships that sit at 0 from your relationships panel. This may help keep that panel nice and quick in longer games. (Requires Restart)

New Options - Less Invites if Not Friends: This option can be disabled if you do not like my changes that require Sims to be at least +25 in Friendship if they are going to call to invite you to hang out. (Requires Restart)

New Options - Emotional Whim Slot: This defaults to on, because the Emotional Whim Slot is always on. What this does, is let you turn it off so that you will have 1 more regular whim slot that will offer up a more wide variety of whims. The emotional ones are very limited in scope so this was a player-requested feature. (Requires Restart)

Bug Fix - Removed the pop up when starting a new game reminding players to be a Patron. I'm sorry. It will come back in a less intrusive way in the future and not appear to be a last exception.

Bug Fix - Fixed a bug where children could not alter gameplay settings.

Bug Fix - Further lowered the likelihood children will make messes with my autonomy changes setting on.

Bug Fix - Stopped Werewolves and Celebrities (again) from spawning in as Burglars and Detectives. The game sure likes to break its own rules, sometimes!

Bug Fix - Fixed a bug where Sims would show 'Fine' while having another moodlet. This was because of hidden buffs, and lessons were learned.

Base Game Bug Fix/QoL Improvement - Fixed a longstanding bug with the base game's auto-solve motives feature (where you click the needs panel and hunger or bladder). This now lets you use this with a mixture of these auto solve and more direct actions without it throwing away what you told it to do. Also increased the range so the Sim is more likely to find something appropriate to fill a need.

Important Notes - Restarting Your Game for Changes to Take Effect

Nearly all of the new options will require you to restart your game to take effect. This is because a lot of changes take place during startup. Some things such as career difficulty, money, bills, and relationship difficulty can be changed on the fly but the others are too complex to bother. Simply install GO, set it up in game, restart and you're good to go.

Installation Instructions

Unzip the file and Install in your Documents/ Electronic Arts/The Sims 4/Mods folder and ensure that script mods are enabled in Game Options > Other. Please restart your game after making heavy changes to the settings on the mailbox.

Files

Comments

LaurenCheerio

How do I edit the walkby settings? I know I've done it before with this mod but now I can't find the settings

CaleanWsh

A description of what the mod DOES vs. bugfixes would be great. New to your patreon and don't know about this mod at all...

NiaMariae

does this require an update for Growing Together? i can't see if you have a twitter or anything for updates. i kinda wish a new post was made for new updates so i can search chronologically instead of trying to find this post each time.

CoffeeBUZZ

does this conflict with dine out reloaded? I remember seeing something about it but cant be 100% sure

Bekah

I have the latest version of this mod, and I think the Satisfaction System is broken, at least for me. I have it turned on in game, but I'm not gaining any satisfaction points despite sims being in a good mood. The only way they can gain them is through meeting aspiration goals.

FalconSims

Hey Carl! I love all of your mods so much as well as your Guide! Is there anyway you could add a visible date to your post when you update your mod? I'm never sure if it's been updated recently or not. Thank you so much fo all of your hard work and I hope things going well for you for now and always!

NanaRosie

Just discovered this mod and wondering if anybody know if I can use this if I have MC Command Center? It appears to be the same type of gameplay override mod.

Vinamar Martinez

Hi Carl! Carl.Burglar doesn't work for me. Is it required to download dine out?

Susan Parilis

I have this mod installed but I can't figure out how to access the settings. I've clicked on the mailbox, the computer, the ground, and the sim. I see settings for some of your other mods but not for gameplay overhaul. I really want to disable the burglar. I really don't want a burglar without a burglar alarm or a way to call the police. Please help.

Aaehl

Hey! Does this work ok with the new September patch?

Sarah Purcell

This may be a dumb question but where can I get a burglar alarm?

Taurus WithSpice

Hi, has this been cleared w the recent updates?

Krustbucket

hey this was a cool mod until it stopped working. i think it's update time :(

SimplyDeeSims

Does this mod work with the latest update?

Luciana Keil

Thank you so much for doing this. Would you mind seriously nerfing the money from both painting and the freelance careers? I feel like something to make creative careers more unpredictable or harder in the beginning would be good, too. At the moment there isn't much of an incentive for sims to work their safe, boring "normal" "9-5" rather than following their dreams.

CaptainOllie24

I was very hesitant to get this mod at first bc my game is heavily modded. But I decided to give it a try after many consideration. It is by far the best tuning & overhaul mod. This mod just makes sense if you know what I mean :) Thanks for making this!!

Tearsforlu

Hey, I love this mod it helps my gameplay a lot, but I'm noticing that the burglar masks are glitching, as if I don't have the mesh for it, is there a mesh I need that I am missing? It is melting my brain

Lauren

Hi Carl, thank you for your great work. I have consulted your guides many times and am so excited about the stuff you're working on. Sorry to follow up my praise with a request as everyone does, but I wanted to ask if it would possible for you to create a more in depth menu for the mod settings similar to WickedWhims, Basemental, MCCC, etc. It would be easier to view all the toggleable options in a separate window rather than going through the pie menu on the mailbox.

Lea E Adams

how do you use this mod ?

SimmerDiva86

Do you plan on updating this for the latest patch? It's currently freezing in game.

Daydreamer2202

Would you consider adding update date to your posts? It would help me tremendously!

Polly Mundell

They are going to post and update. They are working on getting it set up to do so. An update is coming just keep an eye out :)

horsetailhollow

Hello, I’m wondering about the Fire settings. I have another mod that makes fires more frequent, especially if the Sim is in a negative emotion. I’ve been using Gameplay Overhaul Lite up to now. Does the Medium setting of Gameplay Overhaul make fires more frequent? I like the emotion based frequency of the other fire mod, but I’m worried the two mods will conflict if I use them together.

Lois Ouellette

FIXED IT! At least I hope I did. Paulson's NPC Mod was the culprit. TY. Took out all your mods and game ran fine. Added just Gameplay Overhaul and got this error. C:\Python370\npcc.py Exception raised while processing zone spin up sequence: ‘locationbasedfilterterms’ object has no attribute ‘guid64’ (attributeerror: ‘locationbasedfilterterms’ object has no attribute ‘Guid64’)

Monica (My Bookish Delights)

This sounds great! Do we need to keep in your Paparazzi Restrainer if we have this new update installed?

Sharonia

The newest version 1.51 doesn't seem to be compatible with NPC Control by Paulson which is unfortunate. I love this mod so much but NPC Control is a must for my game.

Estella

I just resubbed. Have to, I have been waiting for you to make a mod with this feature. I have been using Sim Spawn for a long time, but lately, I've been wanting to clear my game mods, they are getting a little bit too tiresome to update every patch. Well, that and that Sim Spawn Overhaul have not been update since the Werewolves came out, unfortunately. I do have a suggestion on the new feature... it would be awesome if you can include stray pets to spawn in every world. maybe even residents with dogs to be dog-walkers? Just a suggestion, regardless, I love the new feature you added. Thanks :)

Dolores

Please make the GO compatible with NPCC mod by Paulson or at least break this mod into modules, so I could still use it together as I was used to. Thank you

Dolores

Hi, I just saw you updated it, I am going to check it out. Thank you <3

R M

Will GO be compatible with Kuttoe's Keep Sims In Home Region? I am not sure if the two will conflict. Thank you!

Michelle 🖤🤍

You are a lifesaver with your mods. I really appreciate what you do, to make our game play fun.

simsleah900

Was the "make sunny" option when you shift click and "leave" options not part of this mod? After updating I don't have either. I have almost all your mods so I'm not sure if I accidently deleted a wrong file or if I'm just not seeing it in the new settings.

Sims Storyteller

Just to be clear, if I use the gameplay overhaul, I don't need the standalone versions of dine out?

Kayla Hayes

I don't understand why this mod isn't working for me. Every other mod is working but this one isn't. Any tips?

Estella

I'm having some issues with some NPC jobs not being assigned. So far, I have no vendor assigned to the kiosk in Mt. Komorebi, the one in the slopes near the cable cars, and a host in a restaurant. I tested it without filtering sims from appearing from any worlds, and I have removed both NPCC and Sims Spawn Overhaul mods from my game. In the restaurant waiters and a chef is assigned but no host. I removed GO, and NPCs were assigned. Including 2 chefs, since I have 2 chef stations in the lot. Any idea why this is happening? I had the newest version of the mod installed.

Azsa

I'm new to using this mod and my only suggestion would be a disable the Questions option box, I use Kuttoe Ask Category, which is more or less the same thing with more options. Plus I keep confusing it for the friendly category because they use the same icon.

Dolores

Hi Carl, does the filtering of world sim spawn works for you well? It worked really great for me in previous versions, but with the newest one even if I restrict sims from specific worlds I still see them. I restarted the game after reseting it. Thanks.

Netra6

Is the 'leave' feature not in this version of the Gameplay Overhaul?

Estella

Is the aging bug the reason why you didn't release any early access videos?

Natalia Cains

where can i find the options in game?

MsYouniquee

Hi Carl is this okay to use with the newest update? :)

TimMe

I can't believe you updated it with fire difficulty!!! You're the best Carl

DeeSims

Does gameplay overhaul lite work with the new High School patch?

Maya Shea

This is working flawlessly for me, even with high school expansion pack. Thank you for making a solid MOD! Can't imagine playing without it anymore.

LewdChels

Does this work with the new whim system?

Nita

is this still working? Love ur mods btw!

Phil G

Should the money reduction work on the various sales tables, as it doesn't appear to be with my current game.