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Following the unexpected success of the tutorial on Inverse Kinematics for Tentacles, I have decided to share the shader that I used to make them so realistic.

If you are not familiar with shaders, fear not. This tutorial will be target at beginners, and you’ll only need a basic understanding of how Unity works.

The article is planned for release on the 28th of June. You can read it here; the password to preview it is "ilovetutorials".

As always, thank you for your support. ♥

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