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 Hi everyone!

The fifth part of the Journey Sand Shader series is now available for everyone.

In this part, Journey Sand Shader: Glitter Reflection, I wanted to focus on one of my favourite effects. Many games, from Astroneer to Slime Rancher, feature glittery reflections just beneath the surface of sand terrains.

A variety of techniques can be used to recreate such an effect. For this tutorial, I have shown one that is very similar to the one actually used in Journey.

If you end up using this tutorial in your games, please let me know! I am always happy to see what people create!

You can the full series here:

You can also download the package to recreate the effect here:

A future series will cover how to slide and leave a trace on the sand that we have just created.

In the meantime, if you have any question, please do not hesitate to get in touch with me!

πŸ§”πŸ» 

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