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Hi everyone!

The first four parts of the Journey Sand Shade series are now available for everyone.

The fourth part, Journey Sand Shader: Specular Reflection, focuses on reproducing the shiny reflections that you can see in the game. The developers wanted to make the sand look a bit like an ocean you can surf on, and the shading really helped to get that feeling.

You will learn about Rim Lighting, Fresnel and Specular Reflections: the perfect way to celebrate the end of the year!

You can the full series here:

You can also download the package to recreate the effect here:

A future series will cover how to slide and leave a trace on the sand that we have just created.

In the meantime, if you have any question, please do not hesitate to get in touch with me!

πŸ§”πŸ» 

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