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Hi everyone! πŸ‘‹

This is the preview for a new tutorial series about one of my favourite Mathematical tools: linear interpolation! It consists of three parts, all of which are available for preview for $5+ patrons:

The tutorial also comes with two downloads: the Standard package contains the script to perform piecewise linear interpolation on pretty much all of the basics types used in Unity: numbers, vectors, colours and even quaternions! The Advanced version, instead, includes a test scene, and the code to correct for colour curves and gradients!

As always, thank you for your support! I hope you will enjoy this new series, and if you have any question do not hesitate to get in touch!

πŸ§”πŸ»

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Previews only

Linear Interpolation - Alan Zucconi

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