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Hi everyone! πŸ‘‹

Just a few days ago TUNIC was finally released. I have been following the development of the game since 2015, and one aspect I felt in love with is its secret language. 🦊

This gave me the inspiration to write an article about the use of fictional languages in games. This is not supposed to be a comprehensive guide, but more of a case study in case you are in search of some inspiration for your own games.

The article is also available for preview/early access only to $5+ patrons.

Unfortunately I have unable to work on the Minecraft video for a few weeks, since I have been recovering from a bad infection of the upper respiratory tract. 😷 But I am VERY keen to complete the voiceover as soon as my voice is back at full strength! πŸ§”πŸ»πŸ“£

πŸ§”πŸ»

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Previews only

World Building Through Fictional Languages - Alan Zucconi

Let's discuss how fictional languages fit into world building. From The Sims' Simlish to the complex language of TUNIC.

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