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Hi everyone! πŸ‘‹

Just a few days ago TUNIC was finally released. I have been following the development of the game since 2015, and one aspect I felt in love with is its secret language. 🦊

This gave me the inspiration to write an article about the use of fictional languages in games. This is not supposed to be a comprehensive guide, but more of a case study in case you are in search of some inspiration for your own games.

πŸ§”πŸ»

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World Building Through Fictional Languages - Alan Zucconi

Every serious game developer knows that world building is an integral part of the process that creates a truly immersive experience. There are a variety of techniques that can be used to achieve this: from presenting the backstory of your player with a wall of text, to clever level design tricks known as environmental storytelling.

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