π Topographical Maps in Unity: Terrain Shading (1/2) (Patreon)
Published:
2022-04-27 11:52:53
Imported:
2026-06
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Hi everyone! π
This is the first part of a new tutorial series about one of my favourite topics in games: topographical maps! This article will cover the terrains shading, which is the first step necessary to create real-time maps:
The second part will be released next week, but is already available for preview/early access to all $5+ patrons:
The source code and resources are also available for download to all $25+ patrons here.
As always, thank you for your support and feel free to get in touch if you have any question!
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