How Indie Devs Use Subtractive Design to Make Better Games [Ad-Free Version] (Patreon)
Published:
2025-12-03 21:54:39
Edited:
2025-12-03 22:11:58
Imported:
2025-12
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574962222.mp4
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Hi folks, here's the ad free version of the newest video essay... based on the book chapter draft I added earlier in the week. The aim was to illustrate how indie-specific genres emerge from approaches to scope which are pragmatic but still player-centric.