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This is 3/3 of this month's Q&A. Folks in the 🔵 and 🟣 tiers will get the opportunity to ask new questions in the last week of the month. Watch out in the final week of October for the submission point for new Questions!

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October Patreon Q&A 3/3: "MVP Art Direction and Limited Color Palettes"

Comments

Rakops

I really like the Q&As!

Gamma

Nicely timed for me, thanks!

Ignacy

Couldn't find Willow on discord so I'll write there - you once shared this video about easy 2D artstyles, I feel it might be worth watching for Willow. Personally seeing their project I feel in twofold kind of way: 1. If this artstyle that they already have is desirable, maybe it shouldn't be "warm", but lean into what it already feels like? Symbolism, nighttime, retro stylistics? 2. If it is important for it to feel warm, I would rethink it ground up, because now it's very square, and for cozy 2D game I would expect much more roundness in the broad sense.

WikiSim

This is great. Particularly liked: 1. Again how limitations / constraints can make things easier and better (to begin with) 2. Seeing those different coloured scenes side by side was ace. I wish you'd added the original black and white one too for contrast :) 3. Using something outside the game engine to prototype much more quickly, and keep a record, to be inspired by, to share & collaborate. I need to do this again. Thanks Joe. So useful.