Dice Chronicle Update (Patreon)
Content
Hello everyone, hope you're having a great day! I just updated Dice Chronicle!
The module needed a lot of testing and fine tuning and that is exactly what I've been doing after each session! Now my players can't end the session without looking at the stats lol. These changes aren't big or ground breaking in any way, they are all small adjustments, but necessary ones in my opinion!
Changes:
"Lady Luck's Favorite" and "Cursed by the Dice Gods" now share one slide, shown side by side, it was redundant to have the same rankings just flipped in a new slide.
"The Dice Hog" award notes that the GM is excluded and shows their roll count
Character rivalries (Nemesis, Victim, Rival) are now grouped into one slide per player instead of separate slides for each
Rivalry labels are determined by comparing both sides of the matchup: if you outperform them, they're your Victim. If they outperform you, they're your Nemesis. Close matchups are Rivals
Up to 3 character rivalries shown per player, ranked by interaction volume
Now visually shown as a "struggle" beam
New "Head to Head" section shows player-vs-player (And GM) matchups with colored beam bars comparing both sides at a glance
Also with a beam
Character artwork portraits now appear alongside rivalry slides, with full Mindscape support: if you've adjusted a character's portrait in Mindscape, Dice Chronicle uses those same adjustments
If you don't have Mindscape the portraits might look off depending on the image's size
All changes are reflected in both the ceremony slideshow and the Chronicle window
As always thank you all for your support! The patreon has had many newcomers in the last couple of weeks and I couldn't be happier about that! The Discord is looking lively as well!
So what is next? I've been working on a small update for Clues Kit, the big feature is the ability to send, pause, and fast forward voice messages in the messanger! This is because my players can't really write as fast as me so I needed a solution.
Once that update is out I'm considering a Hacking Games update with a new theme! And a new module might be around the corner......