Home Creators Posts Import Register Favorites Logout
haven't archived this post yet. have a subscription? use the importer!

Content

The RPG Maker MV 1.5.0 update is out.

Seems like a lot of new functions have been added and some of the old ones are now obsolete. I'll run some various tests with my plugins to see if they're still compatible. So until then, hold on tight before updating to 1.5.0.

 UPDATE: Based off what I can see for now, the update is stable for the most part. However, the new image reservation system will allow maps, battles, and such to load before all the images are ready. The new image reservation system, based off what I can see, also loads images a lot slower than the old system, though I image the reservation system has mostly been updated for the sake of mobile devices. I'll have to see what I can do to remedy this. 

Other than that, moving to MV 1.5.0 should be safe! Green light lit. :D

More info here: http://yanfly.moe/2017/06/08/rpg-maker-mv-version-1-5-0-update/

Files

Previews only

Comments

Anonymous

I've been a break for a bit, looks like I'll have a bit to catch up on.

Swift Illusion

In-case you missed the post I read "Just a heads-up: all of the loading functions in ImageManager have had their names changed, so this is going to break a fair number of plugins until they're updated. " So that might help give you a head start on what might be broken/what might need to be changed to fix plugins in that area.

Yanfly

In regards to that, it's actually fine. Not much is actually broken in that regards because the original functions have been retained. It's just that the new functions are the targets of redirected updated functions for mobile caching purposes.