2017 July 31 Sample Project Update && Plugin Sneak Peak! (Patreon)
Content
- $5 - Sample Project with Tips & Tricks
- $10 - Sample Project with Tips & Tricks and Debugger
- $20 - Sample Project with Tips & Tricks, Debugger, and Beta Plugins
Sample Project File Size: 584MB (roughly) Happy RPG Making, everybody! For the regularly updated links, look below:
- Plugin Project Plans - List of plugins to expect for the future!
- $3 - Plugin Suggestion Box - Make plugin suggestion!
Be sure to check them out!
Now! Onto our new plugin sneak peak!
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DragonBones allows your games to use skeletal animation, a type of computer animation in which a character (or object) is represented by skins/textures and a digital set of interconnected bones (called the skeleton). Using a set of instructions, the game will create animations based off these skins, skeletons, and instructions to create beautifully smooth and light-weight movements.
This plugin, made by TheGreenKel, and collaborated with Yanfly, will allow you to use skeletal animations made by DragonBones for your battle system! This means that with skeletal animation, you can make your battles look extremely fluid, more flexible animations outside of only 3 frames per motion, more than 18 possible motions, get rid of sprite based resources for faster loading times, and smaller file sizes for your games! In other words, there's practically no drawback to using it provided you have the resources.
Hope you're all looking forward to it! :D
Files
Previews only