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Woo! How was everybody's weekend! And how was everybody's Halloween? Mine was pretty good, although there just weren't as many trick-or-treaters anymore where I live. I'm guessing most of them grew up and/or went to college/work. In any case, time for a sample project update! :D 

Sample Project File Size: 594MB (roughly) Happy RPG Making, everybody! 

Don't forget to check out the Lunatic Pack Suggestion Box!  

Be sure to check them out!   

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Today's newest sneak peak will be something that's been asked about for a bit of time: "can we have a window that displays an active quest?" And now, the answer is finally "yes, we can!"

This plugin adds a new window to the map scene: a Quest Window to display whatever quest is currently active and its unfinished objectives. This way, the player can conveniently look at the needed quest objectives that are needed to be completed. The player can also set or clear the currently active quest from the Quest Journal System menu.

Patrons with access to the beta plugins will be able to download this from the sample project! We hope you're looking forward to its release!

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New updates to some plugins have been made, too!

The Grid Free Doodads plugin now has a new command in the main doodads menu: Import from Another Map. You can now import doodad information from other maps you've made!

The Credits Page plugin now has a plugin command that lets you open up the credits window in the map scene!

Files

Previews only

Comments

Anonymous

Isn't Google Maps better? :B

Anonymous

Thank you, looking forward to these!