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Content

Video: https://www.youtube.com/watch?v=nTJGza179og

This plugin adds a new window to the map scene: a Quest Window to display whatever quest is currently active and its unfinished objectives. This way, the player can conveniently look at the needed quest objectives that are needed to be completed. The player can also set or clear the currently active quest from the Quest Journal System menu.

You can grab the plugin here:

Yanfly.moe: http://yanfly.moe/2017/11/10/yep-156-map-quest-window-rpg-maker-mv/

Files

Previews only

Comments

NeoSoulGamer

I'm curious. Since you seem to be working hard on Quest related plugins... Do you see yourself integrating Quest Management with your Debugger? It'd be pretty cool to go in and toggle the completion of Quests and their objectives. I know that's asking a lot, but I figured I'd float the idea out there.

Yanfly

It's something I considered, but then realized the problem that comes with it: the purpose of the Quest Journal System is just to show visually to the player the changes needed. The events that come in line with making objective changes won't be handled by the debugger so it wouldn't help too much at all. :/