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Video: https://youtu.be/xP90YHIiAYM

Player comfort is a major thing to pay attention to when it comes to designing video games nowadays. RPG's are no exception either. And inside of RPG's, the player is usually within a battle a large portion of the time. And for this large portion of the time, players are often waiting for battle animations to finish playing.

This plugin adds in the ability for players to choose how fast they want battle animations to play from inside the options menu. From the default speed, which plays one animation frame per four real frames, to the fastest setting, which plays one animation frame per one real frame, the player now has the option to choose how quickly things progress in battle.

You can grab the plugin here:

Yanfly.moe: http://yanfly.moe/2018/02/09/yep-163-battle-animation-speed-options-rpg-maker-mv/

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Hope you all enjoy using this plugin! I may be working on more Player Comfort plugins later. What do you guys think?

Files

Previews only

Comments

Swift Illusion

Really great to have this :)! I always try to optimize the battle animations as much as I can while balancing an intended pace. But it's great to now be able to separate that for players who are happy to zoom through animations faster, or those who have grown familiar with the game and want to skip to the crunch of the mechanics/strategy instead. Would always be happy to see more player comfort plugins :D