2018 Feb 5 Sample Project Update && Sneak Peak!! (Patreon)
Content
- $5 - Sample Project with Tips & Tricks
- $10 - Sample Project with Tips & Tricks and Debugger
- $20 - Sample Project with Tips & Tricks, Debugger, and Beta Plugins
Sample Project File Size: 594MB (roughly) Happy RPG Making, everybody!
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I've been working on a new plugin! I've been pondering about what to make and it's occurred to me that something like this hasn't been fully done yet. While I know there's a Battle Speed Up Plugin by Shoichiro, I've gotten word of it that it isn't too compatible with the Action Sequences. Therefore, I've decided to take it into my own hands to make something that works for games that use Action Sequences.
The other thing I've noticed about his plugin is it requires the player to continuously hold onto a button and it doesn't give the player any control over how fast the animations play at. I hope to remedy this by putting matters into the Options menu.
There will be a new option that will be passively on the whole time, giving the player control over the animation speeds from Full (Default), Fast, Faster, and Fastest. This will also include changes made for action sequences, too.
Why did I make this plugin in particular? A combination of things. From the player base, I've noticed in lots of game reviews and conversations for RPG Maker games that combat gets repetitive because sometimes the developers take animations a bit too far and make them too lengthy. The other thing is, I've seen some games that are played with super length animations all the time, too. And this is mostly mitigated by having a battle animation speed setting for those who want to watch the full animations versus those who want to speed through them.
I was thinking about adding an option to straight up skip the animations, but with the way Action Sequences work, that may or may not be the best idea as skipping them can ruin some mechanical action sequences so speeding through them seems like the best option.
I hope you guys look forward to this! :D Those with access to the Beta projects will have access to it early while it's in the testing phase by me. :)
Files
Previews only