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Video: https://youtu.be/0dyh64fDodo

Today, we have a bonus plugin! :D The bonus plugin isn't a part of the main line that Team Yanfly releases, but it's certainly something to give to the community! We make bonus plugins as extra tools to help specific game types. And today, we have

Event Proximity Activate!!!

In RPG Maker MV, events can only activate when you are either standing next to them or on top of them. There is no activation proximity range that can be used to activate some events from afar. This plugin gives you multiple ways to activate certain events from a distance, through means of a square area around an event, a radius, row-centric, or column-centric. These new activation proximity ranges can be coupled with an event's triggers: through the Action Button, Player Touch, Event Touch, Autorun, and Parallels giving multitudes of ways to activate events. And these can all be done by simply adding Comment Tags into an event page.

You can grab the plugin here:

Yanfly.moe: http://yanfly.moe/2018/12/21/yep-176-event-proximity-activate-rpg-maker-mv/

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Whew! It's already the end of the year! And yet, despite that, I feel like there's so many more plugins out there to make. Wipes sweat

I'll be gone for the next couple of weeks due to holidays and family, but I'll pop on now and then see how things are going with you all! I wish you all a safe holiday season, good luck on your games, and take care of yourselves! :D

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Comments

Wendy Thorne

Nice! This should be a good solution for "Event needs to fire when players walk through an area but the area is 4 squares wide and I don't want 4 identical events!"

Dragnfly

Same situation here, Wendy. Thanks for all the work, Yanfly. Have a spectacular festive season