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The Classless TTRPG

In Goblinz, you play as an Adventurer who fights monsters and slowly becomes a lil freak™.

As you level up, you draw power from the forces of reality that steadily change you into something similar to the very monsters that you slay.

Who are the real monsters? And who is the real you?

In short GOBLINZ is...

A tabletop roleplay game with a 2d6 roll high, exploding dice system.

This demo is for approx. 2–5 players, playing Adventurers with one player acting as their narrative Guide, which many other TTRPGs would refer to as a GM (Game Master) ...so- you can just call them that, a GM.

A classless progression system, with no level cap, utilising three core skill trees based on Combat, Roleplay & Crafting (the crafting skill tree will be included with the official release ONLY).

Set in Gostar, a world where fantasy and earth tech meet…and break the rules of both.

Setting-agnostic: While Gostar is your default playground, this game works in nearly any world you can imagine.

Focused on player-driven storytelling with natural character progression that leads you to adventure.

This Demo Includes:

An introduction into GOBLINZ.

The base Core Rules.

Step-by-Step Guide on how to build a character

A tailored sample of the Combat & Roleplay Skill Trees

5 Pregenerated Adventurers.

A 2-4 hour Adventure.

A collection of Monsters

Character Sheets

A Token Pack

A Cheat Sheet

It's also available on Itch.io: https://the-ugly-goblin.itch.io/goblinz-ttrpg-demo

And will be on DriveThru RPG pretty soon!

Thank you SO much for checking out the GOBLINZ Demo!

Due to this being a Demo for Goblinz, which I plan to officially release in 2027 as a Kickstarter, access to the Skill Trees is limited.

You will explore most of the powers and abilities in the Skill Trees through the Pregenerated Characters included in this Demo.

For more access to the Skill Trees themselves, consider checking out the Alpha for Goblinz over on my Patreon (from the Fancy Goblin tier or higher).

But What does the Alpha include?

Two FULL Skill Trees (Battle & Roleplay)

Level up both your Battle & Roleplay prowess.

Have total freedom to customise your character as you choose.

Build your character in any direction and level up all the way to level 20.

Gain access to all future updates.

(The Artisan (Crafting) Skill Tree will be released with the core book if it funds on Kickstarter).

Originz & Traits

Learn about the lore of each realm of Gostar.

Gain access to unique Origin traits based on what region you are from.

Gain access to a massive array of unique traits to add a fresh twist to your builds, based on your history and experiences.

Spellcrafting

Customise your own spells and gain access to a vast selection of premade spells.

Monsters

Gain access to all of the monster statblocks I have designed and all of the monster statblocks I WILL design as I release each one.

Kin of Gostar

Get access to all of the Kin of Gostar.

Gostar is filled with a large variety of creatures.

Listed below are the types of creatures available for you to play as in this world, which you will gain access to in the Alpha version of Goblinz.

As the world of Gostar is developed, many more kin will become available.

But so as not to overwhelm you, I have limited your selection. But as all aspects of GOBLINZ, its kin are also incredibly customizable.

Humanoids

The most common Kin of Gostar, who have a single soul living within their bodies.

Humans (Gostar Locals & Earthlings)

Elves

Dwarves

Goblins (Feral & Friendly)

Spirits

Are rarer but not uncommon; their body and soul are considered to be one being.

Goblins (Fey)

Animon

Omens

Wishborn

Djinkin

Artefacts

These are artificially constructed lifeforms, often made for a purpose. For millennia, it has been argued whether or not these beings have a soul.

Humans (Androids)

Djinkin

Puppets

Additional Content on Patreon

Every month I create new content for the game on my Patreon, and have just completed Grafting mechanics over there with more to come!

Files

Comments

Nicholas Mayon

Oh no he’s hot. In all seriousness thank you for all the effort you put into making this the final product looks amazing

Athesir_wolf

After the long wait our first official taste of GOBLINZ! It all looks amazing how this system has florished! I'm really excited to finally test it out with my group either this week or next, and Ill get back to you with their feedback and my own when we finish! Happy playing everyone!

Arthur Agostinho

Playing nimble atm but this will be my next RPG for my group This game is going to be huge!!!

Aragorn Weaver

Dude I am so inspired by ur work. Keep it up bro

Kamito

It looks fantastic can’t wait to ply but if I’m not mistaken I didn’t see the details for the battle skill tree. Like for jutsu do we just use the info from the classless combat tree? Also can lp be converted I thought you previously mentioned that they could be. Again I could very well be mistaken.

Kamito

😂 lol I gotcha and I did eventually find the other page that does have the info so I’m just making my build with that and I absolutely can’t wait to run this campaign lol. Might be the coolest character I’ve ever created 😤😎