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Hello friends! It's dev diary day once again.

We're currently on version 0.7.2d of early access, so make sure you're up to date! I've done a bunch of fixes and also added in some new stuff as we go.

This will probably be a short one, as we're in that awkward sort of time between early access and public release where you already have a pretty good idea of what I'm up to because it's in your hands. I've been doing two main things this week: implementing quick suggestions and working on encounters some more.

Firstly, when HeartsDmise augmented our list of names, she also provided some dialogue that could accompany NPC introductions and give them a little personality, particularly when they had a weird name. At the time, these extra introductions weren't actually supported, but now they've been implemented, and you'll likely have been seeing them in your early access build.

I also added a option for toggling off the unusual first names and unfortunate last names that you might have been seeing since the names lists were expanded last month. You can find this in worldgen options.

I've been working on various quality of life type changes as well. For example, if you own an umbrella, that now counts as rain protection as long as you have a bag that can carry it, without the umbrella needing to explicitly be a part of your current outfit. I also saw a suggestion to let the PC take a nap before class, so I've implemented that as well. However, you'll need a bit of willpower to manage to doze off despite the noise... either that, or just be really tired! Implementing another suggestion, I've added some oral acts with toys, including when solo, which can be a way to level Oral skill.

I'll continue finishing as many of these smaller tasks as I can on the way to public release. They usually don't take a long time, but they can change how you play the game, or at least make things less fiddly. If you have any quality of life type suggestions of your own, let me know, as there's still time to implement some ahead of public release.

What isn't a quick task are the encounter changes I've been tinkering with this week! Encounters have always proceeded with the idea that the PC is the focus of the scene, which has served our purposes so far, but shouldn't always be the case. For example, perhaps the PC is in a threesome where you and an NPC are focused on another NPC, or perhaps the PC just wants to watch an encounter.

I worked on this once before a while back, thinking it'd be relatively easy... well, it wasn't! And I ended up having to set it aside. But with the changes I've been making this week, this sort of thing should now be possible. I've created a couple events that let you watch two NPCs in an encounter, one that happens in the dorms late at night on weekends and another that can be found upstairs during a Greek party. It's still a bit experimental, so please let me know if you see anything weird happen.

HeeHo was anticipating having to be on hiatus this month, but has in fact been hard at work the last few days polishing outfits, adding some new clothing items, and so on. I've just added their latest work into today's update.

That's all for now! I'll continue working on stuff that will end up in the October update, and I may update the early access build another time or two before public release on Tuesday, especially if any problems crop up. After that, I'll be shifting gears back to the 0.8 roadmap update, and I'll have a progress report about that next week.

Until then, have a good weekend, and as always, thank you so much for your support, it really does mean a lot.

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Comments

a goober fox

Does the option for the unusual names thing just disable them entirely or does it significantly reduce the chances they'll appear? While I don't believe it would be very common in a typical Western University to have an entire class full of names that include extra accent marks and apostrophes etc, it'd still be nice to have the chance to encounter one in the wild every now and then.

courseoftemptation

The new option gets rid of the "fun" names like Sprocket and so on. They have quite low odds to appear, so you may not have noticed them anyway, but some people didn't like seeing them at all. There's also still the legacy names option to use the previous name lists. We'll continue to finetune it.

Egypt

When I noticed you could go upstairs at the Greek parties, I was hoping something voyeuristic would be added so thank you! I understand it is in development; once the mechanic is solid, it would be amazing to be able to join encounters... You're doing amazing!

Hugh Mccabe

At JT Ult, it would be nice if you could buy video game consoles and tv for your room, from cheap old gen consoles along with cheap basic tv to modern gen video game console that offers multiplayer, on a 4k tv in terms of range. That's also another thing I'd like to see added to the game, playing multiplayer on games. You choose multiplayer game where you play along with others, like the sport matches but on a smaller scale. It could be a new way to make friends with people who are in the area, first by their online names before finding out who they are in your uni/town, could have interesting encounters, talking on the mic can build your charisma or troublemaking skills depending on how you approach towards your team and your opponents, such as encouraging your teammates or trolling them, to gg with your opponents or trash talk them. Finally it could be a way to meet up with an e-sports members who could encourage you to join their team based on how good you are. E-Sports training could also be done in your room if you the setup done in your room, making it the only sport where you don't have to go the gym to train.

Degenerate451

is there a particular stage of world gen you are meant to delete carryover books? I'm trying on 0.7.2d during play and they're still there

Turtlefightclub

I posted this before but i think i might have done so too late for you to see it so here it is one more time. Sorry if you already read this. Id really like to see some reversals of situations that the mc can get into. Id love to stumble across someone stuck in a dryer. Or be on the other end of the guy walking in on you while you pee at the party scene. I feel like theres very few scenes that let me be in control or decide what happens. It really feels like everything is happening too me. People are always doing stuff to my character but i never get to do anything to other people.

Johnny Cashless

I'd suggest adding the option of an ongoing dance corner at the Greek parties - instead of propositioning someone to go upstairs for sex, you could proposition them to dance with you instead and move to a more focused "Chat" event, much like the tables at the RR - You might have a third party join in or intrude. - Every now and again, a Dance or Charisma skillroll would reward with friendship, lust or romance, or reduce these for failure. - Your clothing or lack of same might trigger events - the amount of time you could dance might be determined by Physical skill and it would significantly decrease your energy.

Arcus Caelestis

I do feel I have to ask (for my own sake) what the status is of the club storyline redesign. I read before there were intentions for it. I have in the past mentioned how I was disappointed with the Esports story forcing people to engage in sexual relations with a woman even if they choose to play gay male. And being very disappointed with the no-homo story part in the football team. At some point it was changed that people who aren't interested in you sexually can't have their lust for you increased, even via cheats, which is fair, but makes that interaction even more meaningless. I'm still hoping that at some point the Quarterback will be available for dating because of the idea of being able to date the top player is something i was trained to want (kid of the 80s/90s), but I'm also just hoping for more sexual preference inclusive stories. And their eventual continuation into year 2 and beyond.

Dunan Rayne

I think the most comprehensive solution would be to allow users to customize the gender identity and/or preferred gender of the NPCs on an individual level. I know that Course of Temptation already gives players the option to adjust the overall ratio of heterosexual to homosexual NPCs before starting a new game. Following up on my previous suggestion in another thread about allowing users to customize NPC Likes and Dislikes during gameplay, I'd like to propose extending this feature further: What if we could also freely customize whether an NPC is heterosexual or homosexual at any point during the game? This would give players the power to fully personalize the world and address issues like the one about the football team instantly.

Dunan Rayne

The following error occurs when attempting to travel from University Mall to Thoreau Road: Error: <>: bad evaluation: TypeError: Cannot convert undefined or null to object v0.7.2d

courseoftemptation

I reckon that's a stored umbrella... that will be fixed in the next update

courseoftemptation

Thank you! Opportunity events are meant to give you more of the "other side" of things, and I've been using them more and more, but there are certainly some older events that could stand to have the reversed version.

courseoftemptation

It's under save options, and you should be able to individually delete books you no longer want to carry over.

courseoftemptation

I still intend to revisit and add alternate branches to the sports storylines... it's mostly just a matter of finding a good time to prioritize it. It's absolutely on my list. The change to lust gain was more of an unintended side effect of a change I did to prevent other bugs... the quarterback will be exempt from it in the next update.

yankee0284

Online asf tournaments, with some sort of regional concept to build towards. Local tournaments as well, in whatever manner you think makes sense. A bit more potential for the planetarium, perhaps a stroll throughout the observatory, with a few more random potential encounters. Perhaps a deeper level on the coffee encounters. Once you've had a few encounters, or stats are where they need to be, you can begin a consensual quietish sex scene, with appropriate chances to be caught. We still need a dean of the campus, opening more options for teachers who have suspicion. The ability to absorb a relationship seems not feasible at this point, but has been added as a potential option. Perhaps i have simply failed to meet the specific parameters. Pregnancy would be cool, but it will come. High quality work, the game has continued to expand and remained a joy to play. Maybe another small community that exists on the outskirts could come....

Turtlefightclub

Yes, i was very excited about opportunity events when you implemented them! Ive had a character of every gender and orientation at this point i think. But dominant male jock is my favorite and opportunity events really help my feel like i have more agency. So im always excited when I find new ones. And id love to see some new events added to other areas. Anyway. Keep up the awesome work!

GothamRose

Oo I noticed from playing earlier that an npc said their name was a bit weird and I was like self awareness?! Yes! I love it. It's really cool to see little bits and pieces coming togther like that in game. I can't wait for 'NPC simulation' to fully be in the game. It's gonna make it so much more fun.

Dunan Rayne

Error: <>: bad evaluation: TypeError: Cannot convert undefined or null to object v0.7.2d

yankee0284

Are the tasks now done in a different manner? I cannot seem to find the way to interact to complete tasks for professors in the manner it used to take place. I can be given tasks in various places, but none seem to show up as they normally would.

courseoftemptation

You may have to update your early access build — there was a bug in the earlier builds that prevented accessing extra credit tasks but it should be fixed now (except for a bug where you can't do the observatory task on the weekend, which will be fixed in the next build)

yankee0284

The early access build is working as intended, my apologies, I have some saves on one of your hosted sites, and perhaps they simply have yet to update. I do appreciate the response, it mostly caught me off guard, because it was always fairly straight forward. I hope you and your team keep up the excellent work, and in truth, we know you will, and we do appreciate it.

Roxy

I've had my character walk in on someone stuck in the dryer, but didn't get an option to do anything but help or ignore.

victorykun3

Question - is it a me thing or does the library basement storyline no longer progress, even after you've accepted the invite?

Degenerate451

I tried to use the save options screen but when I check a box and hit 'Delete Checked' it just unchecks it. When I leave it checked and hit 'Done' the books are still there, even if I wait and progress a step before checking

courseoftemptation

I haven't changed anything about them lately... I'd say they should work the same as before, but it's always possible something seemingly unrelated accidentally impacted them. I'd probably have to look at a save to be sure.