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RLS Career Overhaul v2.7.1

Hey everyone! v2.7.1 is focused on making Career Mode deeper, easier to understand and more dependable from one session to the next.

This release rolls up roughly three weeks of beta updates. It includes major additions to maintenance, tires, recovery, Engine Packages, skills, freeroam events, Market Watch, garages and the West Coast world, followed by a large community-driven reliability pass.

Thank you to everyone who tested the betas and shared saves, logs and detailed bug reports. That feedback directly shaped this release.

Update highlights

- Deeper vehicle ownership: Maintenance now follows the mileage of each component, while tire heat, wear, wet grip and water cooling provide more meaningful behavior.

- Roadside help and recovery: Repair spots have expanded service options, off-road recovery has dedicated locations, and recovery jobs are clearer and more reliable.

- Complete Engine Packages: Capture, store and reinstall an entire engine build instead of rebuilding it one part at a time.

- Reworked progression and events: Career skills are easier to follow, while burnouts, demolition derbies, sanctioned racing and AI competition have received major improvements.

- A living job economy: Market Watch now reflects player-driven demand, with clearer surges and better handling for parcel, material, BeamEats and trailer work.

- More West Coast to own and explore: New and reworked garages, improved travel tools, persistent weather and extensive world polish make the map feel more complete.

- A major reliability pass: Saving, Marketplace sales, car meets, police behavior, taxi work, loaners, traffic and mission transitions are all more dependable.

Maintenance, tires and roadside service

- Component-based maintenance: Wear now follows the mileage accumulated by each component rather than the total mileage of the vehicle.

- Vehicles no longer accumulate wear or failures for systems they do not have.

- Transmission maintenance now appears correctly on transaxle vehicles, and engine maintenance checks the correct core parts.

- The maintenance screen has been updated for clearer service information and better scrolling on vehicles with multiple axles.

- Tire thermals and wear have been reworked. Ordinary understeer causes far less abrasion, excessive temperature has a greater effect on wear, and cold tires are no longer penalized arbitrarily.

- Tire compounds now react differently on wet pavement. Sport, race and drag tires lose progressively more grip in the rain, while standard tires retain their normal behavior.

- Water now cools tires, with improved terrain and live tire-condition tracking.

- Disabling maintenance restores normal tire grip and pressure without overwriting the condition saved for when maintenance is enabled again.

- West Coast gas stations and configured service areas now offer roadside repair. Selected repair spots can also provide maintenance and tuning.

- Repair spots include a more detailed damage view so smaller problems are easier to understand.

- Repairing or replacing tires no longer respawns the vehicle or repairs unrelated damage.

- Purchased tires now receive the correct condition, and tires can be sold through My Parts.

- The Career MD-Series air system has been adjusted to prevent the persistent low-air warning.

- Hardcore profile creation now includes a maintenance-mode choice.

Recovery and winching

- Added dedicated off-road recovery locations and a new recovery area near the West Coast refinery.

- Recovery jobs now include a summary screen and a clearer phone icon.

- Target vehicles are selected more reliably by model and configuration.

- Removed the random missing-wheel roll. Recovery jobs containing vehicles that are already missing wheels now handle them more safely.

- Badly damaged targets, emptied cargo vehicles and unusual recovery configurations are handled more reliably.

- Roleplay vehicles are excluded from recovery assignments, and recovery targets no longer incorrectly receive insurance.

- Navigation now advances correctly between recovery jobs and avoids invisible roads around the recovery yard and quarry.

- Gooseneck trailers settle more cleanly when removed, using a temporary coupler lock to reduce physics problems.

- Universal Yankum winch ropes have been restored, with smoother and less elastic behavior.

Engine Packages, parts and tuning

- Added Engine Packages, allowing a complete installed engine—including its parts and tune—to be captured as one package.

- Packages can be named, stored and installed into another compatible vehicle from the garage computer.

- Added an updated package interface with isolated engine thumbnails and clearer vehicle context.

- Improved compatibility matching for unusual and modded engine names.

- Electric vehicles are excluded from Engine Packages where the system does not apply.

- Fixed package thumbnail capture, initial creation and engine visibility after storing a package.

- Parts and tuning saves are now processed in order, reducing the chance that a recent purchase is overwritten.

- My Parts, tuning and paint now close cleanly after an explicit save.

- Tuning tents and the drag pit lane are treated as tuning locations rather than owned garages.

Skills, profiles and freeroam events

- Reworked the Career skill system with clearer progression, improved phone pages and more readable unlock information.

- Skill XP now refreshes and displays more reliably.

- Updated Career profile cards to show more useful information, including balance, owned assets, skills, map and recent activity.

- New-career setup is available directly from the profile screen, with dedicated Career, Story, Custom and Advanced options.

- Standard careers now choose from a random eligible starting garage.

- Burnout competitions and demolition derbies received major gameplay and progression updates.

- Sanctioned racing received reliability fixes, including safer route selection when an event has no valid route.

- AI racers have updated aggression, and part-based eligibility filtering prevents unsuitable mod configurations from entering supported events.

- Reward messages now show applicable bonuses more clearly.

- West Coast freeroam content received new and updated off-road routes, including the Tough Truck beach course.

Market Watch, deliveries and the Marketplace

- Market Watch now uses player activity to create changing demand for work such as deliveries, taxi trips and BeamEats orders.

- High-demand labels, surge notifications, payout history and bonus rows now use the correct demand data.

- Market Watch has clearer tabs, keyboard navigation and phone-notification settings.

- Surge timing, cooldown behavior and NPC activity have been rebalanced.

- Material contracts can now require multiple material types, with improved delivery completion handling.

- Parcel generation, size weighting and payouts have been adjusted, including better first-load generation on larger maps.

- BeamEats drop-offs are more reliable on large maps and now award increased Logistics XP.

- B-train delivery jobs recognize the complete coupler chain.

- Loaner vehicles have been added to West Coast logistics sites, with safer spawning and more reliable cargo loading.

- Added an Edit Listing option to active Marketplace listings.

- Damaged vehicles can be listed and sold again. If a listed vehicle is damaged afterward, its existing offer can no longer be accepted.

- Marketplace and vehicle-shopping pages return to the top when changing pages, with additional page controls at the top of the Marketplace.

- Auction House vehicles follow the intended one-way route more reliably instead of reversing or cutting across the lot.

- Dealership discovery now saves correctly.

Garages, travel and West Coast improvements

- Added and opened more purchasable garages across West Coast, including new Horizon Estate homes, townhouses and smaller budget properties.

- Garage prices, capacities, descriptions, previews and lighting have received a broad balance and presentation pass.

- Starter and granted garages now include a Move Out option.

- Starter garages are no longer incorrectly free to purchase.

- Chinatown Overflow now has a standard garage computer and is priced at $65,000.

- Added a Travel Journal and improved map-travel markers, route ownership and destination handling.

- Declining a car-meet invite or finishing another navigation task no longer clears a newer active route.

- Persistent dynamic weather and the phone forecast provide a clearer view of changing West Coast conditions.

- Fog now appears only in the intended conditions and fades in instead of snapping into view.

- Weather, parked traffic and recurring vehicle calculations have been optimized to reduce avoidable stutter.

- West Coast received extensive terrain, collision, road, parking, lighting and scenery polish.

Police, taxi, loaners and car meets

- Police now require a clearer speeding margin before beginning a pursuit.

- Walking or retrieving a vehicle should no longer incorrectly trigger police attention.

- Loaner vehicles no longer receive a police role, and police AI is less likely to target the player while the player is working as an officer.

- Restored BeamNG's standard taxi system and removed the older duplicate cab implementation.

- Taxi work is correctly exempt from pursuits caused by the AI driver's infractions.

- Loaner vehicles spawn in the correct direction more consistently.

- Car meet club membership and scene reputation now persist correctly.

- Car meet purchases use the correct sales flow, and invite or navigation cleanup no longer interrupts unrelated routes.

Saving, missions, traffic and general reliability

- Restored five-minute autosaves while retaining the low-speed safety check before the save is written.

- Fixed repeated save requests and improved save behavior around garage computers.

- Hardened career loading against missing access points, unavailable dependencies and unusual vehicle IDs.

- Fixed save corruption and inventory-loss cases involving roadside repair, parcel data and world-spawned vehicles.

- Cross-map garage ownership and stored vehicle state now restore more reliably.

- Vanilla mission transitions no longer perform unnecessary vehicle snapshot work, reducing long loads in events such as Alder Drag.

- Traffic waits until the player has been restored before reloading after a vanilla mission.

- Navigation and traffic graph work have been separated to reduce lag and routing conflicts.

- Parked vehicles use more consistent placement rules and spread across available areas more naturally.

- Fixed deferred parked-traffic filling so parking areas populate more reliably.

- The drag-strip return road now has a 55 mph speed limit.

- The What's New screen now fits the window, keeps its button visible and waits until Career Mode is ready before accepting input.

v2.7.1 is the complete public release of the work tested throughout v2.7.0.1, v2.7.0.2 and v2.7.0.3.

Please keep the reports coming, especially if you can include what you were doing, the vehicle involved and whether the issue still happens after reloading your save.

Have fun with the update!

Files

Comments

Trevor

slaps

AJ R

goated team

RZC

can we get an update when negotiating for buying a vehicle to continue haggling price i feel that may be more realistic. thanks. keep up the good work

Anthony

Can we add modifying vehicles even when damaged? I mean I should be able to remove or fix a car piece by piece, if I want to get in a wreck and have to drive around with no fenders etc. I want to

Sam Johns

You need Police level 10 first

GaatJeNiksAan. Stelletje flikkers

nicee the game feels a lot smoother now, getting in/out of vehicles is way quicker too. keep up the good work, cant wait to see what else is improved and added!

D0min0 🧞‍♂️🏁

Ahhhh ok bet , you have my first and last name that’s wild 😂appreciate it tho

Rowdy

waypoints are still disappearing

Rowdy

repo missions and bus work is unplayable because the waypoints wont stay on the map

Patrick

no career mode maps are loading for me

MrPotatohead

Is it possible to adjust the frequency that police occurs? I like the idea of them beeing there but it feels to be (even after the rebalance) excessive (as in, 1 in 4 cars is a police vehicle occasionally)

Dan Bouffard

Why don't I get the "on patrol" notification when I get behind the wheel of a police car rented from the station?

Young OG

Idk if it’s just my game but getting in and out of the car little animation doesn’t work for me

Jonathan

Vehicle marketplace doesn't open for me

Shadowed AI23

Any reason why West Coast is always foggy? Is there a way to change this in the current build?

Finland_Memer

im pretty sure its not their call about that because if they enabled the modify vehicle even if damage entry as soon as u changed bumper or any part on the car the game will fix the whole body of the car and everything which would probably cause mod conflict thinking ur car is still broken and u need to spend money to repair it and it would just make the insurance and repair feature completely useless

SirHang

I have the problem that I can't buy properties and it won't appear in the real estate app at the mobile phone. pls help

MrPotatohead

I'm not sure if it is BeamNG itself or the RLS mod but I've destroyed quite a few engines/gearboxes before I figured out that while driving a vehicle and you open the map (through the keybind, not the escape menu) move the map around and exit the map after that, it switches to first gear and destroys the engine by overrevving.

TBD

unfortunately i ran into the same thing. automatic semi will drop into first gear and blow the engine if you check the map in gear while driving loaded. only with the auto trans so far

TBD

it should say you are now a cop in messages

Dade Newsham

having issues with menus no appering when u open them then u gotta restart the game

Douglas Mack

I need help, I downloaded the correct version and everything. But when I load into career it gets stuck on the loading screen. And I deleted every other mod I had.

Aleksandr Pochechuev

Any fix for the properties that have gone missing after the update?

Bute Aquatics

game is stuck at 12:53am, weather settings don't help

Brendon Huntley

is anyone else experiencing the bug where the brakes won't disengage after opening a job or delivery ui

Patrick

Only one that works is the one im tired of playing on. West Coast

Randizz

I started with the ambulance mission and the abulance did not fully load in, could see the stretcher in the back and no front end just the motor. After about 3 attempts, no matter what, as soon as i purchas a vehicle and go to turn it on the game crashes. Just throwing out some things happening. This update is so cool and bummed out cant really play.

SaltySnot96

any one else having a ram issue last update worked fine now this one uses 90%

Terrance Nalan

cant do repo do to it just saying need vehicle when in same gear i just had started using be4 update

Carlos Fernández Negrete

Trailer and semi-trailer cargo jobs are bugged; when you go to deliver a trailer, it gets stuck—acting as if you had requested materials to load onto it. Also, when you load materials onto a trailer you own, the truck takes on the load, but it won't move at all even though the engine runs perfectly. Please look into this. And it stays up in the top-right corner, as if you were supposed to head to a loading point after delivering a trailer; it reminds me of a bug from a long time ago. Also, please increase the pay for trailer deliveries and the number of trailers available to load—the pay is very low. The previous version works well for the trailer jobs; it's a shame—I hope they fix it soon.

PAPERZ6664

trucks have a bug that oil just constantly overheats causing it to have to be sold and you have to buy a new truck and restart from scratch with it.

Empty Wallet Garage

I'm not sure if this is on my end or not. I seem to have run into a bug or glitch that messes with a vehicles saved damage state or something. Even after repairing I still have flat tires from being popped. Then replacing the wheels and tires entirely still didnt help. Got a new car. That one got saved at 10000000000 degrees so it has about 10 seconds of driving straight from being repaired before it locks up. It also stays hot. As soon as i repair it and pull it out and turn it on, it's instantly at the top. I don't know what to do.

Empty Wallet Garage

ive done digging enough to find the individual .json and .jpg files for my save and cars but i can't sit through scanning all that when I don't even know what I'm looking at to fix it

Trenten Packett

i have a feeling people want them to fix this rls instead of adding more and more every update they add so much more then proceed to say its the best thing ever for months people been askin to fix rls not add more

Auto Mac

there is a spot for the fire house garage that is no clipping by the street corner would add photo but cant here

Trenten Packett

its officially unplayable unless you restart every 10 mins i'll wait for one more update other wise im just gonna cancel the patron little annoying to play this game

Steven Mo

I think there is a bug that deepcopy every vehicle json in ram for every dealership and every fliters, and eats the ram when loading

D04

Noted an issue when trying to sell a car in the marketplace. After negotiating the sale, when trying to accept the offer, a message appears that says the car was damaged after listing and must be repaired first. I exit this screen and try to go into the My vehicles screen to check the car (which was not damaged before being put in storage) and its nowhere to be found. The sale listing also disappeared.

D04

Is it possible to have AI drivers of severely damaged cars get off the racing line? In team races, their determination to finish and stay right in the middle of the track ends up causing a line in AI cars to creep around the track. The AI drivers seem unwilling to drive around slow cars in situations where the car in front is crabbing down the track.

Carlos Fernández Negrete

I've managed to fix it for now; it works when loading, though I'm not sure about handing it in. I solved it by removing a mod that was conflicting with the RLS one. But I've been trying to fix it since yesterday

r35smith

Yup. I reload UI, reload lua, nothing fixes it.

Eli Hale

Does the free version of rls have the off-road recovery phone app. I am able to do repo missions. But it’s not showing the off-road recovery app

Halobrian1012

I’ve got the same issue but no matter what I can’t get it to load. It’s only the work menus though, the garage menus come up just fine. If I make a new save it works I’m not sure what I can do to try and save my 1st save

Daniel Byrne

just a quick one i have cleared cache and verified files but my grass is orange with no texture? does anyone know a possible fix for it? it was fine in 2.7.0

Daniel Byrne

sorted it didnt realise the json file was still in my mods from the previous version then i clicked on what was happening!

John Turner

It also makes Taxi missions unplayable. Funny thing my wife noticed is that the waypoints don't disappear for jockey missions.

John Turner

The disappearing waypoints issue makes the game almost unplayable! I'm hoping a hot-fix will address this soon. Both my wife and I were excited to play this NEW 2.7.1 release over the Labor Day weekend, but were so very disappointed since we love taxi, repo and bus missions. :(

master34 alexander

Hi, I’m hoping someone can help me with an issue I’m having. When I play Career Mode using the RLS mod and try to adjust the wheel offset—specifically making the wheel stick out past the bodywork—it ends up breaking or detaching from the car, even if I only move it slightly. I’m not sure if this is a problem with the mod itself or a conflict with something else.

Farron Austin

The phone app isnt working while im in a vehicle and sometimes after making a delivery the UI breaks and i have to tab out to close the game

BadWallaby

For those having issues loading saves you can hit manage and copy save data to a new save file with a new name. I do this for every overhaul update.

LangdonRacing

I'm having a weird bug when sometimes I go to inspect cargo, it will freeze on the screen of the super zoomed out map for a second and then all of my menus are bugged after that. Even when I hit ESC it shows like the outer stuff on how to navigate the menu but the main big buttons arent there. I cant even pull my phone up when this is happening. I noticed it does it pretty much everytime if you quick save before inspecting cargo. But it just does it even without quick saving (just not every time)

Jake Colville

Is anyone else experiencing problems with bridges disappearing on the West Coast and the Highway in Skeleton Coast?

Jake Colville

Update Skelly Coast highway was off 20km in the mountains

D04

Car Meet Bug and police: I noticed if one of the car meet vehicles is a police vehicle, and there is a cruise afterwards, the police vehicle will try to ticket the participants in the cruise, including the player. I play with the police turned off, but the "pull over' messages still appear. You become wanted, and it does not go away.

Bails

is this the newest overhaul, looking for the 0.39 compatible so i can get everything up to date

Marcelo mykael Lima Alves

o meu modo carrera simplesmente nâo inicia mais depois que eu instalei essa nova vesao

Joshua

This has been a bug for multiple versions, I have reported this but it keeps going on. I have a fix, just don’t park the vehicle in the blue area.

Joshua

Pressing F5 has worked for me so far. But this is a bug for sure

Joshua

We are at the point where every single update is game breaking. I’m not sure if I can support this anymore…

Matt Johnson

Yeah my waypoints are disappearing constantly as well.

Chad Thurman

Y'all, is there a way to open the bay doors at AJ's Garage in Utah? I hate that I can have a bunch of vehicles but I can't park them in the bays?!

Matt Johnson

Every 3rd or 4th delivery job loses my waypoint and pretty much every taxi job loses the waypoint. This is unplayable in this state for me.

Nathan Johns

Is anybody else having a texture problem with the d-series mods?

samuel barrett

yh i keep having this issue. Just use a manual gearbox, and if you go to map by accident, just press shift to put the clutch in

samuel barrett

Do you have experimental maintenance on

samuel barrett

Also, is anyone having a bug where the auto gearbox acts like a CVT? I mean, I know autos are lumpy and slow, but it takes the piss- flat to the floor, nothing happens, and I have, like, a top speed of 50 to 60 mph. I think it's something to do with the torque converter, and it's not maintenance

Marcus Lam

having this issue as well, on all cars basically

Pablo Escobar

@John Turner in emergency missions way points disappear as well

Alex Sem

Italy Lucera Logistics Trailers spawn backwards and unable to hitch to. There are a few places in Italy trailers are a problem. Can someone go through it and fix it up?

Jon

Press f5 to reload the UI. It works for me usually. I get that bug on Italy, usually when I open "my vehicles" in the garage after buying a second vehicle.

RedFox Mod Works

can we get more info about the engines we make have in the new engine part. not just renaming it?

Jarvis, NOT Harry

how high mileage is the auto? even in the normal game with maintenance off, high mileage automatic transmissions are lumpy and slip like crazy.

grant

idk why but its not letting me change parts on my vehicle i have no other mods downloaded if any one has tips to fix it lmk please because its just unplayable at this point

Athan Immortal

I had this happen the other day unmodded, it's a BeamNG thing.

master34 alexander

I literally thought I was the only one with this problem.

Sick Deezy

everytime i try to open a logistics menu for the second time after doing a car jockey at any business it breaks and i have to restart the game

Sick Deezy

im going to try to start another career and see if it fixes just really like my tow rig

John Turner

I removed the Joe's Junk mad since it appears to be built into 2.7.1 and it helped a little bit, but we still have the issue, just not nearly as often.

Felipe Macedo

trava do nada quando vai entrar na garagem, tem q ficar reiniciando

KenTheKreator

ESC then F5 ...try it again should work

LangdonRacing

yeah i discovered that the other day after I made the comment of course. thank you though!

Eagles

Is there a way to change the lap number in races when doing the racingteam, have tried doing it in the race_data.json, but that doesnt really do anything, so there must be some settings hiding somewhere

Anders

As others are saying: Bug fixes instead of additions please. To name a few: Some cars just break when you put them in reverse gear. Error loading vehicle message, no other mods installed, fresh install. Miramar, old etk and gavril crown vic one? Have a tendency to on certain configs that come through tune shop/jockey jobs. Gavril d series farmhand config is one that breaks on reverse and gets towed into the bridge. Towing to tune shop (sometimes, seems to be depending on what vehicle/config it is) puts the car inside of the lift and breaks the car so you have to abandon the job. I can only load any save once before i need to restart the game because it just says "Career progress loaded", but doesnt do anything (F5 doesnt help).

Palmera Canga Acosta

car meets scene rep does not persist, yesterday I had 27, today I have 0.

Tim K

Is anyone having the issue in mod manager of not being able to activate the "addition" mod pack for the career collection. The IPSM pack wont subscribe so then it makes the pack Disabled due to not all the mods being active.

Mark

Yeah i have the same issue. I have also talk about it in the BETA forums on discord, but the mod seems to be activated in mods and deactivated in the REPO, but the mod is working.

Joaco Fernandez

I'm having a problem where the steering on the Gavril MD-Series keeps breaking; repairing it doesn't fix the issue. I don't know if a mod is causing a conflict, but it was working fine yesterday and I haven't changed anything.

Mauro

why does only the wiki appear on the phone

Luke Oosterbeek

i have a lot of bugs and forced game shutdowns

Dario Silva

I’ve always played with the police option enabled, but in this version, it’s impossible—the police are unbearable; they’re just handing out fines constantly.

nik Šalamun

Anyone else getting a bug where you can't load back into your career save after playing for a while, closing the game, and coming back and just being stuck on loading screen? Any fix for this?

bryce manton

why does every update tank the value of vehicles

Tizi_falco

This version is full of bugs and errors; I often have to quit the game because it stops loading jobs, and it throws up errors every time I exit. The types of bugs I’ve encountered include the brakes (not the parking brake) sometimes getting stuck on—requiring me to press the button again to release them—and the lights varying in intensity depending on where I look.

thegameur91

river highway is a project abandonned ?

John Turner

SOLUTION - To fix the disappearing waypoints, missions, and map markers in RLS Career (v2.7.1) for BeamNG.drive, you need to clear your user folder's level cache, as conflicting map files are the most common cause of this bug.

John Turner

SOLUTION - To fix the disappearing waypoints, missions, and map markers in RLS Career (v2.7.1) for BeamNG.drive, you need to clear your user folder's level cache, as conflicting map files are the most common cause of this bug.

Zana Zamora

Individual Part Repair Menu mod allows this. But be aware, in my experience, it seems to cause problems with tires and the steering rack. Especially with RLS adding tire wear now. When loading a save the steering breaks a lot and has to be repaired either through garage or the mods menu. And tires seem to explode, falling off the car when changing parts on a damaged car. This was easy to fix previously by just changing any single suspension part on the axle that breaks, like replacing brake pads. But now with tire wear added this deflates the tires and also requires you to buy new ones in the maintenance tab.... Outside of the mod my tires just glitch out and explode for no reason all the time so I just keep track of money spent on glitched repairs and cheat that money back in.

Eros

Same here

Joshua

They are using AI to code this. I’m pretty sure this is why it’s broken, and they are able to create things so quickly

Swigip

when are more maps coming out?

Ge Tax Fraud

I just spent over an hour on a long haul just to have it thrown away because of the stupid fucking high horsepower engine degradation multiplier. The truck was in perfect condition before I left, and 46/48miles later its got no oil and blew up. I had 5 empty 20ft tank cargo and 1 empty 40ft tank cargo trailer. Was gonna be over a million dollar payday. Over an hour of my time just fucking wasted. And why in the fuck can't you tow a vehicle that you are doing a job with and not have it cancel the job???? Totally puts a bad taste in my mouth for this shit.

Jennifer Newton

do you have to make your own story things now or is mine bugged or something because when I go to story trying to start a career there's nothing but the option to create one. can you please fix this?

Jace 122

any fixes for the AI drag racing?

Andrzej Kenig

You can fix this without restarting: open the console with ~ and type reloadUI().

X

Does anyone know why the tow truck lift stops working randomly when I go to load a car

Jackson Lamrouex

does anyone know why i cant access any garage at all and the ui thing to access it doesnt even appear, its irritating and just want to play career mode with this mod

Cybergamer1988

Mod not working properly for me. All features work but the career mode has no traffic, roaming or parked its a ghost town. No matter how many settings I play around with this RLS Career mode never has traffic.

L J

there are glitches, yes, but when hasnt beamng had glitches esp with mods, this is working for me and i dont have the best setup but i can do everything now esp without that dynamic weather, i love it im addicted 24+ hrs a week lol, thank you rls and crew

hunteryeet06

how do i fix the mud and the mansion not working?

Land Frozendonut

I have a bug where the game does a 'quick freeze' and gets rid of my GPS waypoint this happens on beameats delivery and parcels delivery, including setting a waypoint

Shadow_Wolf257

Hey, so I'm missing all of the non vanilla garages, travel points and my waypoints randomly dissappear. I was wondering where can I get that missing mod or how else can I fix it?

Ahmet Talha

The weather is very foggy and cloudy. It's making the graphics terrible.

Andrew Landry

yes, in the repo manager make a new pack and select every mod except the ipsm pack. then activate that pack.

David Ulmer

How can I get the police to work. Every time I try to go and do it it says I am not a high enough level

Hiram Camilo Ramirez Puello

the insurance and repair feature would work to repair something quickly and cheaper and they could try and avoid the fix thing but idk how they could make that though

Sammi

Having issues with repo and ambi where the auto routing will register as complete early and leave me not knowing where to go.

Sammi

Sorry for two comments, I hit enter trying to start a new paragraph. Second issue is that I can't pick up repo vehicles. I get in, drive away, and it gives me 10 seconds to return to the vehicle that I'm already driving. Love the progress this mod has made though!

2fw9

trying to load career mode with this enabled just makes BeamNG eat up all of the systems RAM

Loren Osborne III

I'm noticing that sometimes a GPS direction drops out with situations Like REPO work, BUS routes, etc. I'm going to be uploading some videos on YouTube where it is specifically observed but I hope this might be helpful.

Grayson Sands

hey i have an idea about a new job, you need to add like a fuel truck job where you drive to stranded cars on the side of the road and your personal cars just incase you run out of fuel

swifty7140

my whole game keeps crashing when i open the job broker app on the phone