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It's also been a little quiet from me lately, so I wanted to give everyone an update as to how things are going. Tutorial, homework review and process video is still coming along, and I'm still working on new art as always!

I also wanted to show you guys a batch of drawings that made it pretty far down the pipeline, but had to ultimately give up on. My instincts tell me I just don't have the skill level to properly complete them yet.I thought this was a good chance to share an example of how things can be difficult sometimes, as I've received many messages over the years from new artists mentioning how they feel really down when things aren't going smoothly. Don't worry, you aren't alone!Just to go through each of them and why I think they don't work:

Red sword : The angle and the pose doesn't quite mesh well enough as I hoped - it feels like it's in an awkward spot where the foreshortening effect detracts from the character rather than add to it. Full body foreshortening has always been a weakness of mine, and this process really gave me insight as to how important actually researching the exact pose is! The character's head pose and sword hand is also in an awkward spot - that I'm finding really hard to fix. Overall I'm also finding it hard to inject a story element into this one.Waist lantern: I'm having a really hard time figuring out how to imply movement with the limited crop - i.e. make the character look like she's on a hike across a fantasy landscape, while maintaining the pose as much as possible. (With last month's knight piece, I was able to use the leg position to imply stairs easily, but I vehemently refuse to reuse that). The awkward flow of the clothing in the wind, plus the pose makes it really hard to find a combination that works. I really like some things that I've developed here, mainly the morning light, but overall things just can't quite come together well enough.

Knight: I embarked on creating this pose of the character pushing through strong wind with an injured arm, but couldn't find any references that matched what I wanted (but went ahead anyway). It's only after hours of trying to make it work, that I mimicked the pose myself and realized it REALLY doesn't work... To be precise, it's way more natural to push into the wind with your leading arm and hand, while the trailing arm would be in the resting pose. And if you really try to force the trailing side to be the arm that shields your face in the pose I drew, you end up just awkwardly wrapping your arm across your neck (try it). And while I avoided that here, it just makes the pose look wrong as a result. A big lesson learnt. This one might be salvageable though, if I return the torso to a front facing position.

Hopefully this wasn't too out of the blue, and perhaps even a bit of a fun read for you! See you very soon for the process video and homework review!

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Comments

Júlia

I love it when you show unfinished pieces and explain the problems you have! Makes me think about what doesn't work too

macborow

It's funny to see you say that you don't have the skill... Your work is amazing. The storytelling is your massive strength, so perhaps those paintings would work as frames in a larger sequence? There are things I like about each of them. I like the lighting in the red shirt piece and I like the imposing angle... The sword is awful though. The horse scene could be expanded to show a bit more of the surroundings... And maybe a bird of prey landing on the character's forearm? That would make it more dynamic perhaps. I think the wolf looks great in the last one. Wolves on your previous pieces were a bit wonky...

Zwei Zhang

I‘m a layman and now I finally realize the difficulty of painting is really beyond my imagination, your spirit that always striving to improve really inspires me, thanks for your hard work as always and I'm looking forward to see the finished masterpieces!

Rekinfer

Thank you for sharing! Though I must say your unfinished pieces are still amazing XD It does make me feel better about failing some pieces too!

Kashii

These look great although I completely understand the things you mention about how they don't work. I notice that these three pieces share one thing: they are very zoomed in with little background. Maybe you can play around with the composition and make it so you can include more of the world around these characters. Much like in your recent piece Cathedral. That one really stood out to me. It was phenomenal. I'm sure it would give you enough room to make the necessary changes. Although it would probably be more challenging. Either way, thank you for sharing these with us! (:

Twice_Baked_Tato

omg the first one is amazing! love your drawings of women in suits, always badass.

Timothy Kong

Thank you for sharing! It's wonderful how you are willing to share this. I think a lot of artist in your position would often struggle to highlight some of these vulnerable struggles , as the more well known someone it can become difficult to share these more personal experiences. I'm a huge fan of your work and it honestly makes me want to to push ideas further than what 'looks passable'. Thank you for sharing!

jessie

Will you draw more pictures of the short hair girl in white shirt who usually is near Irene? She also has a picture of her in a phone booth with blood on her shirt. I really really like her. She's just so cool.

guweiz

I'm glad you find it helpful as well!

guweiz

This process of finding one's own mistakes is really integral, I would say it's almost a goal to transition from hearing feedback, to being able to analyse and generate your own!

guweiz

Thank you! It's a tough balance with regards to storytelling in a way - sometimes I think there is value in "subtler" methods, to imply a mood and a setting rather than fully expose it, although as seen here, it can be exceedingly difficult to realize that effect sometimes.

guweiz

I appreciate your kind words very much!

guweiz

Thank you! Having to reject some pieces, or running into a wall sometimes, really just comes with the nature of the work

guweiz

Thank you for your suggestion! It's difficult both ways I feel, to do it well - with a smaller frame, there is a need to really maximize the quality of what you show, but with a larger frame, there is more to draw. However, I will continue to try my best

guweiz

I appreciate it! - honestly I doubt most people want to see sub par unfinished work (which is natural of course), but I feel comfortable sharing it here on Patreon!

guweiz

I'm really thinking of how to add some wow factor for her at the moment - it's really hard!

macborow

Personally, I'd be very interested to learn about your ideation process - how you come up with ideas and refine them to be more impactful and imbue them with the subtlety you mentioned. How do you arrive at the initial rough sketch? I know some people use mind maps, or give themselves a brief with limitations to keep them on track and go through multiple iterations of thumbnails. You have a few themes you go back to which makes it easier than pulling new concepts out of thin air but it also could make it difficult to get out of a niche. I often struggle with deciding "what to draw" and it feels like I always do studies and preparations but never really commit to finished illustrations.

jessie

Yea bet. All your works are amazing. Her current themes are already super cool. She's my favorite anime girl ☺️

Michael K.

It's so great work and see the progress is great. Your work is so good and I could see you take these pictures as a challenge in the forsen future when you feel ready. Have a lovely day and keep your awesome spirit