Chapters 1-4 remastered! [Download Link] (Patreon)
Content
The moment you have been waiting for! Same game new look.
You can download the latest patch on the itch page as usual! (still says chapter 6 on the filename but it IS patched)
https://stronggirls.itch.io/stronggirls-fmg-visual-novel/patreon-access
(If you're unable to validate subscription on itch DM me on patreon instead I will serve you a link as soon as I can)
Here's what's new:
ANDROID RELEASE! (release notes in separate post https://www.patreon.com/posts/158154296 )
All images from chapter 1-4 have been updated to align with the Stronggirls style that the game has matured into. The game started it's life in the early rough and gritty days of AI so a lot of the original art did not properly represent the game anymore.
This means the FMG and sex sequences from the 1-4 first chapters of the game will feel completely new. Many sequences even added one or two images.
I also updated a lot/most of the basic sprites for main and minor characters so a lot of chapter 5-6 also benefits from updates.
This release also bundles in the 4 new side stories from 2026: Aya, Kaz, Hannah, Hana.
This means that the current release is the source of truth for ALL stronggirls content released thus far! If you are new, you only need to download this latest release to access all stronggirls game content!
What's NOT updated and still pending:
Full screen CGs/fmg/sex/Special Serum images from chapter 5-6 (so specifically chapter 5 images could still clash visually with the updated sprites. This is something I want to fix at a later release.)
Most backgrounds are still original. A few select ones got touched up.
I also did not touch sound effects yet. This is a requested feature and I want to get into it at some point.
Side stories full screen CGs and growth/sex sequences are not remastered though new sprites may still appear in them. (For example Ayane and Eve have new sprites, but I didn't update their unique sprites in the Ayane side story)
The reason I didn't do chapter 5 and 6 together is that they were made with stable diffusion XL and are a lot more polished than the extremely rough art of chapter 1-4 so I treated the early chapters as far more urgent to update. I also decided to limit the scope so that I wouldn't get stuck remastering the game endlessly :D
NEW feature: saves should be cross compatible now between 1080 and 4k versions but upon testing there were rare instances where errors occurred. From my testing 90% of saves are cross compatible and I never had errors when accessing the chapter select saves so we should be good on that front.
Potential goofs:
Now about this release I want to be fully transparent. I didn't playtest every single scene. There is a lot of content and some dialogue is closed by certain conditions so testing every single scenario of every scene making sure the sprites show properly would be very laborious for a 30 ish hour game. There shouldn't be bugs since the code is mostly the same just the art has been swapped. So there could be instances where new art either doesn't display or wrongly overlaps. If you find something like this please take a screenshot (S key) and share it in the discord.
Good news:
I improved my packaging pipeline a lot with the help of AI. Meaning It's much much quicker for me to issue patches. This means I could end up doing more frequent smaller releases rather than building up for big big releases. Since now it will be far more painless to update the chapter select across 1080p and 4k versions. Hope that makes sense. (Before I used to move files and visually verify code was working between the two versions which took a lot of focus and time to get through).
That's about it on the technical side! I will be counting on you all to call me out where I messed up or missed something. Rest assured now I am better equipped to do quick hotfix patches etc!
Enjoy !
-Jon