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Starting off with the remaining art from Cheshire's introductory scene. She's so much fun I just couldn't help myself but to draw tons of art for her. Not that I could have animated this with the sprites in a satisfying way as an alternative haha. I've been struggling quite a bit to find an actress to even audition for her though so I have no idea when she'll have some voiced lines. But you should be able to read her introduction in the Halloween Update regardless.

Up next is the winner of the last Lewd content poll. The level 3 Camp event, or the one focused on Red's ass. First is the original art from prior builds followed by the newly redrawn version. As usual I'm sure some people will dislike the change made, but I REALLY couldn't salvage the anatomy of that third panel and just opted to go crazy with it. I think it's really dumb and funny that Red's still holding the sign despite the outrageous assault she's enduring. Overall I'm happy with the improvements.

And lastly I've got the first proper "Defeat" art to share with you. As you may know from the most current build, being defeated by slimes or shrooms does NOT result in a game over. Instead you get a blurb of text before being sent back to the Witch's house. Those are placeholders for proper scenes and they should also be fully finished for the Halloween Update. You can see here the unique illustration for falling to Cute Slimes. An equally cute image of the damn things trying and failing to eat Red. More art both new and redrawn is on the way. I've got the mechanics for Mining and Fishing nearly done so I think I'll prioritize those events and the relevant NPC's and dialogues to go with them for now. Hoping to get in a second new "dungeon" type area before the demos "final boss" and a brand new enemy type to be encountered within as well.

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