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Work on Chapter 11 has been going smoothly. Unfortunately almost ALL of the artwork focuses on Red interacting with the game's final boss that I really don't want to spoil at all. But I'll try to share little solo shots like this where I can. This chapters workload has really ballooned and I absolutely will NOT be capable of finishing all of the art this month. A normal chapter may have 4 or 5 CG's before a boss fight and maybe 1-3 after, if any at all. Most chapters generally have around 10 or fewer CGs. Chapter 11 has 21. And that's not including the images that are broken into individual panels. So yeah there's been a LOT of art being made for this encounter. But ya know what, it's the final boss. So I think it deserves the extra effort. I only recently finished sketching the entire sequence but production on the full arts is deep underway already. I've got the first 4 CG's lined and 3 of them have flats done and are ready to be shaded. I don't think the remaining 2 chapters will have nearly as much art so it should be okay to let this bleed over into September for now. But yeah just wanted to give a little bit of an update as I keep working on this big finale set piece. Have you had time to check out the playable teaser? I'd love to hear some thoughts on the new systems and mechanics as I work on finalizing them as well.

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