August Progress Report (Patreon)
Content
Hello everyone! Well as expected August probably felt like a very light month for all of you since there wasn't all that much I was capable of sharing. But for me this has been one of the most intensive months of work I've put myself through.
August saw me working on not just chapter 11, but a rework of a number of systems and mechanics. I've done everything from redoing the entire footstep sound effects system of the game, to redoing battles, changing every skill, item and armor, redoing classes. Creating brand new levels and more. It's been a LOT. Chapter 11 requiring me to create not one but 2 new bosses, as well as over 20 CG's has also been crazy. Not to mention how I added more new enemies to the game as well.
So I've attached some images that I feel comfortable sharing here. As you can see not all of the CG's have been completed, but I didn't really expect they would be considering the size and the need to work on the August demo. But I'm happy with the level of progress I've made. I've also attached another little preview picture showcasing something MAJOR I've been working on behind the scenes. Probably the hardest thing that I will have to stay pretty quiet about. But the games end credits song is in full development. Considering I've publicly posted a job listing for this I will say for those of you who are unaware, I made the decision to commit to a fully produced song. Original music, lyrics and vocals. It's been a crazy month working on this and just recently I got the first demo of the song. All I can really say is it's absolutely beautiful. I'm hesitant to really share more about it because I think beating the game and hearing this will hit incredibly hard if it comes as a complete surprise. But I might just include it in a trailer or something going forward.Oh yeah! Speaking of! Another reason I lost some time this month was because I FINALLY caved and got a new computer. I'll likely make a whole other post dedicated just to that. But putting that together and getting it set up and moving all the files took up some time. Still things have been moving so much smoother now that I have a reliable machine to work on for the first time since I started developing this game. And really it's all thanks to you guys supporting me that I could afford to make such a massive purchase. I can't thank you enough. I hope the full game will really wow you and make you feel proud of your decision to support this project!
For now, I'll sign off here and take a little break since the weather is nice and I've got a childhood friend in town. September plans are for a slightly expanded version of the Patreon demo to go live on Itch. It'll have some bug fixes, some tweaks and some additional content. I also will have some more art to share and will be delving into some more finalized levels and brand new enemies that I will be showing in full. With the new computer as well, I can actually capture video footage of the game once more. So expect September to come with videos showing off scenes, mechanics and other things. Please look forward to it!The end of Project Red is very much in sight.