Prologue to Penumbra Wars, the build up part 1 (Patreon)
Content
Here is the first part of the line ups for Penumbra, I still have a few more to come!
I'll also add in the info so far here!
Ministry of Internal Affairs Kill Team Unit
Ministry Kill teams are formed of handpicked members of the Ministerial Armed Forces, they are commonly used in surgical strikes against the Corporations or Syndicates. They are capable of crippling the leadership of these groups or destroying vital infrastructure in a manner that leaves the targets reeling in pain and terror as the retribution of the Ministry is upon them.
The Ministry of Internal Affairs
Formed as the foundational building block of the Atlantropean System by the founder of the Floating City, they have overseen the stability and safety from external and internal threats of Atlantropa since the first day. Yet over time and with the ever increasing bureaucracy and population of the City and its Gulch, they have had to make concessions to the lesser powers of Atlantropa, like the Civilian Government and eventually even the Corporations.
Recon Onyx Jotunn: Armed with a high power sniper rifle, the recon variant of the Jotunn is a specialist in long distance operations. They provide overwatch support to their brothers in the frying pan, their most distinctive feature is the binocular goggles incorporated into their masks.
Commando Onyx Jotunn: Unlike the rank and file Onyx Jotunn that feature heavy armor and weapons used for shock and awe demonstrations of power from the Ministry. The commando is a more refined weapon, far less armored and far more capable of going into a situation unnoticed initially. They are still just as dangerous, armed with custom assault rifles and their HEAT knives.
Anubis Commando: Although the trade of the Anubis is not in the open battlefield, they are still capable of engaging in it. The Commando variant is more armored and armed then the infiltrator. Often sent in for special missions, like hostage rescues. They are equipped with a custom P90 submachine gun and their HEAT knives.
Anubis Infiltrator: The specialist Infiltration operatives of the Ministry, their actions are often felt, but they are rarely seen. Equipped with their distinctive dog-like helmet, their silhouette is highly recognizable. Armed lightly, often preferring a simple pistol and a set of HEAT knives, they are not the type for prolonged battles or open fire fights, they are more comfortable stabbing their enemies while they are not looking.
Minister Whitestone: Whitestone is in charge of Intelligence gathering within the MIA, she is notable for being extremely detached and cold hearted, some people believe that she simply was born without a soul. Yet this couldn't be further from the truth, Whitestone has had to shield herself from the world, a world that took her child from her and left her distraught. She found a new purpose in her work and has seen it that everyday she is accomplishing something, otherwise despair would win over her. She is known by her bird-like mask that has a dark hood over it, her weapon of choice is a custom HEAT sword.
She is emotionally stunted, yet her mask is able to cover it well. She doesn't live in it, removing it at night to let her skin feel the cold air of Atlantropa again. She has only a few close friends within the Ministry, highly trusted, all of them willing to fight to the end for her as she would for them. It is rumored by some that she cries at night before sleeping.
The Fermi and Felix Foundation security forces
Known as the Security and Tactical Response Division of the company, or simply Sec-Tac, they are in charge of dealing with a wide spectrum of threats. From low level disturbance to full on corporate warfare against rivals, even the Ministry or Atlantropean Government if need be. Fermi and Felix have hired retired members of the Atlantropean Government Varangian Division to train their operators in the tactics used by the Government's own special forces.
The Fermi and Felix Foundation
Established in the late 1600's following the dismantlement of the prior largest telecom and hypernet provider of Atlantropa by the Ministry. The two lesser corporations known as the Fermi Telecoms company and the Felix Hypernet Corporation merged to become what is now known as the Fermi and Felix Foundation. They have strived to maintain the status quo in Atlantropa and with the rise of the American competitors they have also fought to keep them out of the Atlantropean market.
F&F Security Guard: Lightly armored, equipped with a shock baton and a shield. The Security guards are not expected to do much aside from dealing with the occasional civilian drama or problem. Anything serious they are trained to hold down their positions and wait for the enforcers or operators to deal with the situation.
F&F Tactical Operator: The tactical response to the corporate system, when backroom negotiations go nowhere and no other option is available they are sent in. Armed with custom submachine guns and armored with proprietary Fermi and Felix designed gear.
F&F Enforcer: heavily armored and equipped with a fully automatic shotgun with both lethal and non-lethal options. They are also given heavy duty anti-ballistic shields, depending on the situation and mission details. They are often the assigned security details for high ranking Fermi and Felix officials.
F&F Agent : Specialist in the craft of Infiltration and subterfuge. Equipped with Wet Drive Jacks they are able to hack into the machinery and systems of enemy corporations.They tend not to wear body armor as their role is not to be on the frontline of any battle, instead they are often behind the lines providing support and crippling enemy systems.
Mechanical Panther: Specialized Machines widely utilized by corporations as security for their vital areas, they are able to stalk through vents and corridors silently. Equipped with Wet-Drives, brains that have been grown for the purpose of operating the mechanical body, it is merely rumor, but it is speculated that the higher end models use real human brains instead of the lab grown alternatives.
The Mechanical Panther is fairly large, reaching the shoulder height of a 6 ft tall man, its body is extremely flexible and capable of contorting itself into smaller areas. Its limbs are armed with razor shaper claws and it has two head mounted small caliber machine guns, although these are often substituted with non-lethal alternatives.
Atlantropean Dime 4
The 4th Ring, also known as the Corporate Plaza, is the heart of the Atlantropean Corporate world, with all major Corporations Headquarters and the Atlantropean Stock Market Located in the 4th Ring. It is where business gets done in all fashions, from trade deals to entertainment productions. It is also the home to many Company Heads and important celebrities. Something is always happening in the skyscrapers and the streets of the 4th ring, the money is always flowing.
The shops there are bespoke and high quality brands whose names are never even seen by the likes of the people outside of the 5th to 3rd Rings. They have pretty much everything covered, but it will cost an arm and a leg to get. In terms of security the Corporations provided their own security forces to the Ring and its inhabitants, many of them already having premium plans with their employers.
Felicity “Irony” Felix: Cousin to the head of the Fermi and Felix Foundation, she is a brazen and headstrong woman, one that believes full-heartedly that she should have been in charge of the corporation. Her cousin Benjamin is fully aware of this ambition of hers and as such has had her moved to the security arm of the corporation in hopes that she will either be shot eventually or just be worn down by the grind. None of these have happened yet.
She gained the nickname Irony from her favorite fictional character, a demon named Irony, one proficient in magic and warfare. It is also her chosen callsign, generally speaking she is brash and hostile, but not unreasonable. As would be discovered shortly following the strange events of the moon signal, she didn't fall for it. Her chosen weapon is a pair of automatic machine pistols and a high frequency knife, all concealable.
Sirius Private Security Company
Formed during the mid 1700's by Thomas Howler a retired member of the Varangian Division of the Atlantropean Government. He used his connections within the Government and the Ministry to start up his Private Security Company, even landing a position within the 3rd Ring in a former Ministry facility. They have been operating alongside the governmental forces as an auxiliary force capable of working independently of their Ministry and Government contractors.
With the turn of the century they have begun to take contracts from the Americans, often working as trusted advisors when it comes to working within the massive Floating City of Atlantropa.
Desmis Howler: Commander of the Southeastern Branch of the Sirius Private Security Company, a highly rated PMC that has taken contracts from the Ministry and Federal Government against Corporate entities. Howler is the grandson of the founder of the PMC, he has led the company successfully for over two decades. Recent rumors state that he has begun to take American contracts, although this is merely hearsay.
Sirius Operator: Highly trained operators usually contracted from members of the Atlantropean Governmental Defense Force who have recently retired or simply seeking a better payroll. As such they are already trained in the basics of combat. They are equipped with Blackslate Armor and armed with custom assault rifles.
Sirius Juggernaut: Equipped with heavy duty anti-ballistic armor and armed with a belt fed LMG. The design of the Juggernaut suit is based on the Blackslate kit with reinforced sections and hydraulic joints. Sirius Juggernauts are capable of laying down sustained fire for prolonged periods of time.
Sirius Sharpshooter: Specialized long range support operators, they also serve the vital role of forward scouts capable of managing by themselves in longer missions or working independently if need be.
Thunder Head Anti-Infantry Cord: A custom produced AIC by Sanada Heavy Industries, the Thunder Head is a top of the line 20ft tall war machine capable of laying down torrents of fire power. The Thunder Head was designed based on the Sirius Company Pilots feedback and requests, from their use of the last generation Razorback AIC.
The Anti-Infantry Cord
Based on early construction models, the AICs have been a staple in Atlantropean urban warfare. Often seen as a symbol of power and wealth within the corporations as fielding multiple lances of AICs are relatively expensive. With the rise of new construction and manufacturing methods the average price and maintenance cost have drastically gone down allowing for a wider fielding of them.
The Venide Cartel
One of the Militant arms of the Corona Syndicate, a powerful criminal organization in the Gulch of Atlantropa. The Venide were formed in response to the ever increasing aggression and expansion of rival Syndicates within the Floating City's Outer Ring and the 11th Ring. They have formed contracts with the Lambert Trust Corporation, in return for equipment and supplies, the Venide do the dirty work for the corporation. They have been engaged in a low scale conflict with several rival syndicate forces within the 11th Ring, more specifically within the Southeastern Casino District.
Leonardo Venide: Leader of the Venide Cartel, a powerful subsidiary of the Corona Syndicate, the Venide are known as a military arm for the Syndicate. Leonardo is a man of principles and honor, despite the criminal nature of his enterprise he enforces a strict code of conduct among his Brigadors and Capos. He prefers to deal with problems personally despite the danger to his life, he is always ready to fight. One can usually find Leonardo in the Casino District within the 11th Ring.
Venide Brigador: The elite fighters of the Venide Cartel, equipped with Lambert Trust Corporation armor and armed with assault rifles. The term Brigador is widely used by the Syndicates as a term for their trained gunmen, it is not an exclusive term to the Venide or Corona Syndicate.
Venide Aggressor: Highly aggressive and hoped up on chemicals, the Aggressors are sent in for close quarters combat. Armed with a shotgun and a hatchet, they are often given older kits and equipment as they are not expected to survive any engagement.
Venide Gladiator: Equipped with Lambert Trust powered armor, the Gladiator is armed with a LMG and is a heavy weight in any conflict that they are involved in. As they serve as the suppressive hammer to the Venide Brigadors anvil. The Gladiators are elite members of the cartel and are trusted by Leonardo and his top lieutenants.