Current State (Patreon)
Published:
2024-01-30 00:26:29
Imported:
2026-06
Content
I started to implement all of the features into new d3d11.dll file, and as first step I'm making everything relative to game rendering pipeline. I'm planning to release a new version for TAA including VR and multimonitor support (working fine on VR but I didn't test multimonitor yet, probably its also working) probably in 2 weeks and later I will add graphic improvements I made as external library one by one