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I just finished the last feature I really wanted to add to v1.5.0. Multiselect and multidrag and drop. To be hones that was a lot harder then expected and I still hat to scope it to a single group. There will be time to revisit this in later versions and add support to select over group boundaries while holding Shit. But today I talked to nullfish of dddice and we figured out a good way to add 3D dice rolling to HP Tracker.

So while I'm not done with documentation and final testing, my fingers are itching to add a diceroller to HP Tracker. Using dddice has lot's of benefits we will explore in later devlogs and I'm really exited to start with this.

So what's happening next: As said I'm gonna update the documentation, which will probably take tomorrow and use this time to test the edgecases like having 100-200 HP Tracker tokens in a scene and change them simultaniously. After that, I will cross my fingers and update stable version and wait for the bug reports to come in.

A small example how multiselect and multidrag works of course this already available for Patreon Subscribers in the Goblin Tier:

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