Dev Update: ImmersiveVC - October 2026 (Patreon)
Content
Download here: https://www.patreon.com/reevemods/posts/171745924/Available now for Enhanced and Ultimate Supporters. It will be released for Basic Supporters a month from now.
This is the biggest update to ImmersiveVC so far, and the first one that ships models and textures next to the graphics. To be completely honest, I didn't expect the mod to grow this much in just a month. While working on one thing, I found myself starting another, and it quickly turned into an avalanche. Almost all of what you see here came out of the feedback you sent me after the first release.
The release trailer is coming soon, but in the meantime, you can check out a gameplay test here: https://youtu.be/ZEDuOazgFbk
A few things I am especially happy with:
Volumetric clouds inspired by GTA 6. I've added a new physically based "Modern sky" with volumetric clouds you can actually fly through. They come complete with their own storm decks and lightning.
Water physics and underwater shader. The sea now has real waves that boats ride on, varying depths, and an underwater view with caustics on the seabed. I love how this looks alongside the new ImmersiveSwim module. The swimming mod is very experimental right now, but I will keep improving it!
3D vegetation, grass, and texture pack. The flat plants from the original map are replaced by real 3D palms, trees, and bushes, alongside 3D grass on the lawns and dunes. This is paired with hundreds of world textures redone in high resolution with relief, roughness, and metal maps.
What is next:
Plant collisions. Right now, the large bushes and trees added by the mod have no collision of their own, so you can walk and drive right through them. This is planned for the next version.
More optimisation. It is the work that never really finishes, and your reports point at what piece to hit next. The new update draws a lot more on the screen, which affects performance, especially at night in busy traffic.
ImmersiveIII, the same thing for GTA III.
ImmersiveSA rebuilt from scratch, without ENB.
ImmersiveVC is in early access for supporters. The $10 tier gets every new version first, the $5 tier gets the previous one a month later, and a free public release will follow later on. Updates keep coming for supporters after that.
Thanks for the support and all the feedback. Keep it coming, it genuinely shapes what I build next.