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In this episode of the unreal engine open world series,  am going to fix few bugs related to bow and arrow system's shooting arrows part. In this system I  have implemented, both enemies and player character can shoot arrows and if the arrows hit a body, they will remain attached to the body hit by the arrow. There are some issue in this system such as sometimes arrows just hangs in air without attaching to a body. I am going to fix those issues in this episode.

password=codelikeme_shoot

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Shooting Arrows - Unreal Open World #413

Project Files : https://www.patreon.com/posts/42159870 In this episode of the unreal engine open world series, am going to fix few bugs related to bow and arrow system's shooting arrows part. In this system I have implemented, both enemies and player character can shoot arrows and if the arrows hit a body, they will remain attached to the body hit by the arrow. There are some issue in this system such as sometimes arrows just hangs in air without attaching to a body. I am going to fix those issues in this episode. Like my facebook page for more content : https://www.facebook.com/gamedevelopersclub/ Follow me on twitter : https://twitter.com/CodeLikeMe2 Follow me on reddit : https://www.reddit.com/user/codelikeme #CodeLikeMe #unrealengine #ue4 #indiegamedev

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