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Previously I worked on a object pull and push mechanism in this video  : https://youtu.be/70FUKu2UwjA Today, I am going to add a niagara beam effect that represent the force that goes from characters hand to the object character is pulling through magical force. The connection from hand to the object will be established from sort of like a lightning/electric particle beam effect that starts from the characters hand and ends in the object being pulled.  Here, I will be using a niagara beam effect with a ribbon renderer. I will focus on the creation of niagara effect exclusively on this video as we have already worked on the push pull mechanism already.  

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Niagara Effect - Object Pull Force

Project Files : https://www.patreon.com/posts/53557244 Previously I worked on a object pull and push mechanism in this video : https://youtu.be/70FUKu2UwjA Today, I am going to add a niagara beam effect that represent the force that goes from characters hand to the object character is pulling through magical force. The connection from hand to the object will be established from sort of like a lightning/electric particle beam effect that starts from the characters hand and ends in the object being pulled. Here, I will be using a niagara beam effect with a ribbon renderer. I will focus on the creation of niagara effect exclusively on this video as we have already worked on the push pull mechanism already. ► 👇 𝐒𝐮𝐩𝐩𝐨𝐫𝐭 𝐓𝐡𝐞 𝐂𝐡𝐚𝐧𝐧𝐞𝐥 // 𝐁𝐞𝐜𝐨𝐦𝐞 𝐀 𝐏𝐚𝐭𝐫𝐨𝐧! https://www.patreon.com/codelikeme ►Patrons will have access to project files of all the stuff I do in the channel and other extra benefits Like my facebook page for more content : https://www.facebook.com/gamedevelopersclub/ Follow me on twitter : https://twitter.com/CodeLikeMe2 Follow me on reddit : https://www.reddit.com/user/codelikeme #CodeLikeMe #unrealengine #ue4 #indiegamedev

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