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Project Files : https://www.patreon.com/posts/54011793 . 

In this episode of unreal engine third person shooter series, I am going to continue with the  RPG or  rocket launcher. Here we are going to implement the RPG grenade or the rocket part. When we fire the rpg, the grenade or the bullet part of the rpg should be detached from the weapon and move towards the aimed direction. Then at the place it hit a surface, an explosion should happen. Also, when the rocket is moving towards the target, there should be a smoke trail as well. These are the things I am going to focus on today.

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Unreal Third person Shooter #85 - RPG Rocket and Trail

Project Files : https://www.patreon.com/posts/54011793 In this episode of unreal engine third person shooter series, I am going to continue with the RPG or rocket launcher. Here we are going to implement the RPG grenade or the rocket part. When we fire the rpg, the grenade or the bullet part of the rpg should be detached from the weapon and move towards the aimed direction. Then at the place it hit a surface, an explosion should happen. Also, when the rocket is moving towards the target, there should be a smoke trail as well. These are the things I am going to focus on today. ► 👇 𝐒𝐮𝐩𝐩𝐨𝐫𝐭 𝐓𝐡𝐞 𝐂𝐡𝐚𝐧𝐧𝐞𝐥 // 𝐁𝐞𝐜𝐨𝐦𝐞 𝐀 𝐏𝐚𝐭𝐫𝐨𝐧! https://www.patreon.com/codelikeme ►Patrons will have access to project files of all the stuff I do in the channel and other extra benefits Full third person shooter series : https://youtube.com/playlist?list=PLNTm9yU0zou4HL7SAyIQoCqJRJ5QeQAl8 Join this channel to get access to perks: https://www.youtube.com/channel/UClb6Jh9EBV7a_Nm52Ipll_Q/join Like my facebook page for more content : https://www.facebook.com/gamedevelopersclub/ Follow me on twitter : https://twitter.com/CodeLikeMe2 Follow me on reddit : https://www.reddit.com/user/codelikeme #CodeLikeMe #unrealengine #ue4 #indiegamedev

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