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Project Files : https://www.patreon.com/posts/54011793  . In this episode of unreal engine third person shooter series, I am going to implement a shotgun. To be specific I will be using a Mossberg style pump action shotgun. The gun will have 6 rounds and when player shoot once, the character will do the pump action by pushing and puling the slide. All the gun animations and relevant character animations (reload, shoot) will be added. Also I will implement a way to customize the muzzle flash and the sound when the gun blueprint is inherited from the main BP_Gun blueprint.

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Unreal Third person Shooter #88 - Shotgun

Project Files : https://www.patreon.com/posts/54544921 In this episode of unreal engine third person shooter series, I am going to implement a shotgun. To be specific I will be using a Mossberg style pump action shotgun. The gun will have 6 rounds and when player shoot once, the character will do the pump action by pushing and puling the slide. All the gun animations and relevant character animations (reload, shoot) will be added. Also I will implement a way to customize the muzzle flash and the sound when the gun blueprint is inherited from the main BP_Gun blueprint. ► 👇 𝐒𝐮𝐩𝐩𝐨𝐫𝐭 𝐓𝐡𝐞 𝐂𝐡𝐚𝐧𝐧𝐞𝐥 // 𝐁𝐞𝐜𝐨𝐦𝐞 𝐀 𝐏𝐚𝐭𝐫𝐨𝐧! https://www.patreon.com/codelikeme ►Patrons will have access to project files of all the stuff I do in the channel and other extra benefits Full third person shooter series : https://youtube.com/playlist?list=PLNTm9yU0zou4HL7SAyIQoCqJRJ5QeQAl8 Join this channel to get access to perks: https://www.youtube.com/channel/UClb6Jh9EBV7a_Nm52Ipll_Q/join Like my facebook page for more content : https://www.facebook.com/gamedevelopersclub/ Follow me on twitter : https://twitter.com/CodeLikeMe2 Follow me on reddit : https://www.reddit.com/user/codelikeme #CodeLikeMe #unrealengine #ue4 #indiegamedev

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