HUGE Patch v0.18.0 City Map Overhaul, Cemetery Mysteries & New Tavern Events 🗺️⚰️ (Patreon)
Content
Hey everyone!
Update v0.18.0 is here, bringing a visual improvement to one of the most important parts of the game — the city map!
This update also introduces a new Guild mission at the cemetery, expands tavern activities with new random events, adds camera-related options to exhibitionism scenes, and brings several improvements to the game's interface and systems.
We've also added new video content, including animated scenes in the prologue and additional animations for Patreon supporters.
Highlights
City Map Update — improved artwork for the city map menu.
New Guild Mission — HELP AT THE CEMETERY, featuring two main paths and seven random events.
Tavern Expansion — new hypnosis, exhibitionism, and drinking events.
Exhibitionism Content — new camera-related options in four city districts.
More Videos — two prologue images replaced with videos, plus new Patreon brothel animations.
Sleep Customization — an optional setting for reducing Corruption and Madness loss during sleep.
Currency & Interface Improvements — clearer terminology, improved terminal interfaces, and updated Guild mission widgets.
Bug Fixes — tavern event fixes and other minor corrections.
City Map Update
The city map menu has received an artwork update!
The improved map art refreshes the visual presentation of the city and makes the map menu feel more polished.
This is a visual improvement to the existing map rather than a change to its navigation mechanics.
Download links
New Guild Mission — HELP AT THE CEMETERY
A new assignment called HELP AT THE CEMETERY has been added to the third category of Guild missions.
The mission introduces a new background for the cemetery caretaker's house and offers two main paths with different random events.
Mission content
2 main mission paths
3 random events in the first path
4 random events in the second path
Reputation matters
The cemetery caretaker may refuse to give the protagonist a job if her negative reputation reaches 250 or more in any of these districts:
Northern District
Eastern District
Western District
If this happens, the mission will still count as completed, but the character will receive only a minimal reward.
Tavern Content Expansion
The tavern has received several new events and gameplay improvements.
New hypnosis event
A new random hypnosis event has been added with three possible outcomes.
For hypnosis to work, the character must have either:
the Brainwashed perk
a sufficiently high Mind Curse value
New exhibitionism event
A new random exhibitionism event has been added with three possible outcomes.
To accept a patron's offer, the protagonist must have either:
the Exhibitionism perk
the Slut perk
Drinking with guests
A new event allows the protagonist to drink with tavern guests.
Tavern work improvements
Characters can no longer work in the tavern if their Intoxication or Poisoning is 60 or higher.
The random event system for tavern work has been reworked.
Fixed a bug that prevented two random tavern work events from triggering.
These additions expand the variety of tavern work and introduce more opportunities for character traits to influence events.
Exhibitionism — Camera Events
New camera-related options have been added to existing exhibitionism events.
The protagonist can now choose an option involving being caught on camera in:
Slums
Northern District
Eastern District
Western District
This expands the existing exhibitionism content with additional event choices.
Video & Animation Improvements
More video content has been added to the game.
Prologue
Two images in the main prologue have been replaced with videos.
Patreon content
(Patreon) New brothel animations have been added.
Technical improvements
The code responsible for replacing images in story passages has been updated.
It can now replace:
images with videos
videos with images
This provides more flexibility for future animated content.
New Sleep Setting — Corruption & Madness
After receiving frequent feedback about Corruption and Madness decreasing too much during sleep, I've added a new optional setting:
Sleeping Corruption Reduce Mod
When enabled, this option changes how sleep affects these parameters:
Corruption decreases by the minimum amount.
Madness decreases by the minimum amount.
Other modifiers no longer affect these reductions.
Please note: I don't recommend enabling this option, as it changes the intended balance of these mechanics. However, the choice is now available for players who prefer a different experience.
Guild Progression & Mission Improvements
Guild membership
The protagonist can now join the Adventurers' Guild only after receiving the main quest to join it.
This makes Guild membership follow the intended quest progression.
Guild mission widgets
Added descriptive flavor-text widgets to selected Guild mission scenes.
Maid mission
Adjusted the spacing between interface elements in the MAID'S JOB Guild quest.
Currency & Interface Improvements
The game's currency terminology has been made more consistent.
The word "Unit" has been replaced with "Money" or "Credits" where appropriate.
A note has also been added to the money section of the main menu's Help information explaining that Money in this city may also be called Credits.
Updated locations and interfaces
City Hall terminals
Hospital terminals
Western Arena District
Western Night District
Unnecessary service descriptions in the terminal interfaces have been removed and replaced with informational pop-ups.
Other Fixes & Improvements
Added a new background for the cemetery caretaker's house.
Made minor bug fixes and error corrections throughout the game.
Full Changelog v0.18.0
Joining the Guild now requires receiving the main quest to join it first.
Added the optional Sleeping Corruption Reduce Mod setting. When enabled, sleeping reduces Corruption and Madness by their minimum amounts, unaffected by other modifiers. This option is not recommended.
Replaced the currency term "Unit" with "Money" or "Credits" and added an explanation to the Help section.
Updated City Hall and Hospital terminals, replacing unnecessary service descriptions with pop-ups. Also made changes to the Western Arena District and Western Night District.
Added a camera-related option to the Slums exhibitionism event.
Added a camera-related option to the Northern District exhibitionism event.
Added a camera-related option to the Eastern District exhibitionism event.
Added a camera-related option to the Western District exhibitionism event.
Added descriptive flavor-text widgets to selected Guild mission scenes.
Added a background for the cemetery caretaker's house.
Added the HELP AT THE CEMETERY mission to the third Guild mission category.
The cemetery caretaker may refuse work if the protagonist has negative reputation of 250 or more in the Northern, Eastern, or Western District. The mission will still be completed, but with a minimal reward.
Added two main paths to HELP AT THE CEMETERY.
Added three random events to the first mission path.
Added four random events to the second mission path.
(Patreon) Added new brothel animations.
Updated the story passage media replacement code to support replacing images with videos and videos with images.
Replaced two images in the main prologue with videos.
Adjusted spacing between interface elements in the MAID'S JOB Guild quest.
Tavern work is now unavailable when the character's Intoxication or Poisoning is 60 or higher.
Reworked the code responsible for random tavern work events.
Fixed two random tavern work events that previously failed to trigger.
Added a random tavern hypnosis event with three possible outcomes. Requires the Brainwashed perk or high Mind Curse for hypnosis to work.
Added a random tavern exhibitionism event with three possible outcomes. Accepting a patron's offer requires the Exhibitionism or Slut perk.
Added an event allowing the protagonist to drink with tavern guests.
Made minor bug fixes and error corrections.
Improved the artwork of the city map menu.