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I made the opening video this morning using the same techniques as the Snowman video :)Look I just like sculpting cats, okay?? Future content will contain 100% more ceramic cats. That's a promise (threat?). Here's Alex's gumroad, if you're curious about the rain shader (there's also a procedural moss, which is honestly probably a better solution than my photoscanned/image plane solution). 

Files

Cat Sculpting when you're bad at Sculpting and Cats.

Comments

UnbridledZealot

I unironically return to the song at the start of this occasionally. It's nice.

Zach Hoy

haha ouch mine eyes - I like your stylized final cats though

smallpoppy

I never know what to expect on this Patreon, but "Guy Smiley harmonizing about poorly sculpted cats" is just next level amazingness!

Joel Godin

Just be forewarned, I tried Alex's moss shader and it crashes all my versions of Blender. I emailed him, but no response.

IanHubert

Ah! That's good to know. Yeah honestly the rain one's a bit hefty (I think because he has a few old versions of the shader included in the same material?), but it still ran great once compiled.)

Cláudio Ferreira (edited)

Comment edits

2026-09-20 10:00 Ian, plz put the cat music public to share this masterpiece with the world!
2021-02-12 23:56

Samuel Cooper

This is the only sculpting tutorial I’ll ever need

R. Côté

Cat song is so dope.

AnDiff

Hi Ian! dyntopo has some options for relative / constant resolution so you can find a good way of working where you add the same detail no matter how zoomed in or out you are! (i don’t know good settings because I am also very beginner at sculpting but it seems you can very much fine tune dyntopo to suit how you want to work!)

Nathan Vegdahl

The song at the start seriously made my morning. Thanks Ian! :-D

IanHubert

Oh yeah?? That's good to know! Yeah man they've tricked out those sculpting tools, for sure- I should probably learn how to use them properly at some point :P

Mark Miller

I've been singing the "such a good kitty" song all afternoon. Fun video.

IanHubert

Ahahaha, I might post it on Twitter or something tomorrow :D

Bruce Benson

Yep, as mentioned above, expand the dyntopo menu to adjust relative/constant detail- Also love the video, so great- lived in Bamberg for a few years so that map brought back some memories lol

IanHubert

Sweet! That's useful. It's a bit unpredictable when set to relative, yeah- And HAH!!! that's awesome. Every time I use a random map/HDRI/skyline now someone's like, "I was born in that building" its excellent.

IanHubert

I had the thought while making the scene, "Wherever Bamberg is, I bet I'm modeling the wrong electrical outlet for the wall there" :P (Also just googled it- DAMN that's a cute town).

Felicia White

Oh hey it's me the know it all. Some good points for you: -You can do consistent mesh in the dynotopo, so it's always the same size. -Leave a margin on the unwrap so there isn't bleed over between UV's -Just tap S dont hold it. it's whereever you were aiming when you let go of S. (for sampling) -F will change the bush size -Oh and one last fun fact, if you put a bunch of geometry together that is loose and join it, when you remesh it joins it all together. So you can just do the o'l drawing technique of making stuff with circles(spheres) then join it and smooth it.

IanHubert

Yessssss these are excellent tips, thank you, Philip!! I probably shouldn't have made a video with sculpting in it, but I was just so jazzed about the cats.

Tom Smith

Just a thought on your scene with Kaitlin. The lighting seemed off there, and I think it's because it looks like she's lit from the right while the HDRI is lit from mostly above and to the right? Probably not too noticeable generally but since the camera is moving towards her it may be noticeable. Fantastic scene though.

Tim Evans

You can also use shift-R to choose your remesh size, and ctrl-R to remesh. Super handy once I found that.

Bruce Benson

Haha yeah it is, been meaning to go back one day, post-pandemic. There's also a 1000-year old brewery that's under the river that makes a rauchbier (smoked beer), that was converted into a secret sparkplug factory during the war, which you can tour. The beer is really good and almost no one's heard of it, but the Met Market in Lower Queen Anne of all places sells it, which is just weird

IanHubert

Thanks Tom! It's true yeah- it doesn't totally match. I think I more focused on getting the sunlight to fall in a pattern I liked compositionally than matching the footage, and you can kinda tell (also I'm not sure I nailed the contrast/saturation/colorspace of the footage. One of the drawbacks of pre-keying, sometimes). If it keeps bugging me I might zip in and tweak it, yeah

Arthur Bourgeais

Clearly not what I expected when subscribing to your Patreon haha. But this was so fun to watch, and still your bad cats are very good for their purpose, they add a real nice and genuine touch on the interior shot. I'm learning to not overdo things when I'm doing 3D, and this video is a great tutorial about this aspect of the process. Thanks

Kris

I need that intro song on Spotify.

IanHubert

Yeah!! Looking at the railing- it's over 4 inches out there. Snow day tomorrow :)

vis_ref

You made me Smile!! :) Thank you!!🙏

Neptun3_dev

dude... this is amazing,

iain

Paw-Tastic! start to my day - thanks Ian

cdilla

Well, that song made my day :-) Marvelous. Cool to see the improvements on Kaitlin's scene too.

Thomas Parel

Digital Guy Smiley is awesome! Also- great tune :)

SkillsAndVariety

Which is basically snowmegeddon for us Washingtonians haha

Gabrial Wolf

How about some 'warbley' texture in the gloss for that 'handmade' feel?

Torsten Lang

I think the eye dropper picks it uncluding lights and shadows thats why it looks different. I picked the from the paint window on the left side and so I could get the actual color again

The Masked Retriever

A very good bad cat. Dyntopo has an option for sculpting at a fixed resolution, regardless of zoom.

Martin Nordgren

The video we all been waiting for! But seriously, it was fun with a really random modelling video!

IanHubert

Oh!!!! That's a super excellent idea!

Romain Mercurol

and thanks for your great work/music/art i'm a bigggg fan

NickTricc

This is the second Ian Hubert Cat Song i've heard. (If you havent head the first one, its very early on his youtube channel :D )

Anonymous

Funny thing. Because you were so annoyed by it: you can set the dyntopo detailing to another mode. Default is relative as in "relative to the size on the screen". I typically set it to constant. Then you can set the detail you want (or use the picker) with the "Resolution" value. Anyway thanks for spreading fun.

Anderson Atlas Author

figurines instead of real animals lends a certain ominous story behind the shot. love it.

Anonymous

Mostly came here for the humorous way our Ian conveys his personality; brilliant.

Dustin Bowser

Is there any kind of addon, or secret tool or anything that will just auto-save the textures? That has bitten me so many times. I can't for the life of me think of why this is a better way than just having it automatically saved with the Blend.

David Verret

This actually came in real handy as I was asked to model the cats to practice modelling. I wasn't gonna be able to do THAT convincingly, so I just did this. THE PROBLEM is that I can't stop singing that g-dang song, and that cats are getting tired of it.

Caio Cabral

Hey, i saw you struggling with the color picker, i was having the same problem untilt i figured it out. You hold S and press Right Mouse button to get the color your want to paint and Hold S and Left Mouse Button to add the color to the color palette. I hope this helps

IanHubert

Ah thank you! That does help! You wouldn't expect it to require both a hotkey and a right click.

Caio Cabral

I know right? It's such a Blender thing

Travis Mason

Just found this via 2 Minute Papers (worth checking out). Instant janky cats and heaps of other cool monsters. It's a research project currently but you can see the potential. http://monstermash.zone/#

Magnus Møller

Loved that intro animation!! Curious how you animated that? Live VR pupeteering or something?