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Hey guys! This is part 1 of our NES Game Project. This initial video will cover the start of our series by gathering assets/references, inspecting them, and building an NES game cartridge sleeve using Moment of Inspiration. (MOI3D) I will also briefly discuss the export process and some of the considerations we need to take, like grouping certain objects and their "materials" for easier import into Houdini using FBX.

Also quickly using Photoshop to fix some reference images to get a flat orthographic view for MOI3D as a reference to our NES game PCB board. Using that PCB orthographic view I will begin building the PCB board based on the image and the other reference images we gathered earlier in part 2.

The project files, including links to some of the GrabCAD assets, can be downloaded below. This will be a fun multi-part series covering several tools to create NES fan nostalgia-filled renders. Thanks again for all the support and have a great day!

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Patreon Tutorial #47 - NES Game Product Render - Part 1

This is "Patreon Tutorial #47 - NES Game Product Render - Part 1" by Saul Espinosa on Vimeo, the home for high quality videos and the people who love them.

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