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ICYMI: Support us for just $2 per month and get access to EVERYTHING on our Patreon feed which now includes the extended edit of Issue 454.Join Josh, Brian, Rich and Tony as they attempt to ascend treacherous peaks of a mysterious mountain while also discovering a bit about themselves along the way. In this issue we discuss how a game began as a simple test of platforming prowess, then evolved into an examination of mental health through game design allegory, which would ultimately lead one of the developers to a deeply profound revelation about their identity. Alongside this, we discuss how the themes and imagery of the game spoke to our experiences. All this and more, as we cover Maddy Thorson and Noel Berry’s 2018 2D platforming adventure, Celeste.

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Luke Scriven

Awesome job with the art Jay!