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Here's where you can contribute your thoughts and opinions for Cuphead for potential inclusion in the forthcoming podcast.A friendly reminder that where the feedback for the podcast is concerned, we love it - but keeping it brief is appreciated. We do want to include a breadth of opinions where appropriate, but no-one wants a discussion podcast that’s mostly reading out essays. Better to save yourself time and cut to the chase if you can.

Comments

Alex79

I think this might be my most anticipated show this year! Can't wait to hear it.

Mark Hoogland

When announced I thought Cuphead would be a Rayman-like platformer, instead of the extremely challenging boss rush it turned out to be. I absolutely adore its vintage art direction, but I had to refund this game after two hours of play due to increasing outbursts of destructive rage - I chose self-preservation over perseverance, for a change. It was a lot of fun seeing folks lose their sanity over this game on Twitch, though. Side note: cutting content to establish some sort of Easy Mode was a poor choice by the developers. Imagine cutting the second phase from the Ornstein & Smough fight in Dark Souls (anyone mention Dark Souls yet?)

SludgeWizard

Three word review: Genie Boss Rules

Andrew Cummings

Cuphead has been a game with an amazing double life in my family. At launch, the artstyle drew me in and although much of the conversation seemed to be about difficulty, I found the game to be be beatable something I put down to it being inspired by the platform and run’n’gun games of my youth. Fast forward to 2022 and my sons picked the game from my Series X menu on a rainy half-term afternoon. I assumed they would bounce off the challenge and Minecraft would be swiftly reloaded. I couldn’t have been more wrong. They were drawn in by the characters and the ability to work together on tactics. Pretty soon Cuphead bosses and their weaknesses were the main topic of daily conversation in our house. In particular my six year old fell head over heels for CupHead. He is very much a child of lockdown and spent the extra screen time of 2020 perfecting both the original “Shinobi” and Alex Kidd in Miracle World”, before I blew his mind with the existence of Alex Kidd in Shinobi World (Sidenote - no Alex “the” Kidd in our house). The gameplay in Cuphead therefore, when coupled with those aforementioned characters, drew him in completely. He has spent the last six months trying to get through every boss in the game and to date only King Dice and the Devil elude him. The Netflix show became a regular tv treat, drawings came home from school of Cuphead, Mugman and Co, and I write this having just read a cuphead comic for bedtime story. The icing on the cake was the announcement of the Delicious Last Course release date, which of course became a day one purchase after the days were literally counted down until it became available. Cuphead at heart has great gameplay which harks back to the gaming classics of old whilst looking like the cartoons of even older. My abiding memories of it though will always be how it most unexpectedly inspired two kids and brought my gaming family together across the generations. Absolutely magical.