Progress in January (Patreon)
Content
Greetings my dear friends!
So. I'll start with what I did in January. As I wrote last month, I've been adapting the scripts to the new features of the engine. Then I wrote a function - automatic processing and unloading of scripts from my program, in which I write scripts.
In the game engine added new design dialog menu. And made a division, the classic dialogue menu will be for visual novel mode. And the new menu will be for sandbox mode, because I made it in the style of the sandbox interface.
Then I translated the text. First I downloaded the text the English editor sent me. Then I translated that text into several other languages - German, French, Italian, etc. I did this translation through an automated translation service. Check later how well it translates. I did this for the convenience of people who do not know or know very little English. For them it is better to have a less than perfect native language than to have incomprehensible English.
In the second half of the month I made three very large animations, from 15 to 40 seconds. One for the intro video and two in-game ones for sleep and work time.
Also during the month, I did story pictures. But I couldn't do much because of the constant power outages and then the rendering of the animations. Since I had to choose either to render animations or make new pictures.
Next this month. I will continue to make new story pictures. And this will be my main work, to which I will spend all my time. Because I want to release the first version of the game as soon as possible.
That's all for now!
Thanks for your support!
See you!