BIOASSHARD UPDATE 9/28/2025 (Patreon)
Content
Hello everyone!
Time (finally) for a new report.
“September 28th, daylight. The monsters have overtaken the city. Somehow... We’re still working on Bioasshard.”
Remember that in the last report I said: “Enemies are basically ready now, except for the clothes’ materials/textures, which is the next step.”?
Well, I totally forgot about something “cool” you need to avoid making the game run like the majority of lately releases UE5 games, the LOD (Level of Detail) for any and all piece of every enemy…
Painting the clothes took us just a few days, from painting to exporting every texture to importing them all into the engine and finally to create and apply every material to all the clothes.
What consumed the majority of this time, was to create, export, import and configure all the LODs, thousands of them…
It’s in Spanish but 11.509 files (in 24 folders) …
Importing this in UE5 manually one by one could have taken around a year and I’m not even kidding. Was a good thing that I managed to make a little python utility blueprint that allowed me to automatically import them, enemy by enemy. This made it a lot faster, but still had to configure them manually…
But well, that’s now done and I survived it 😅
The LODs help to reduce the loading in the GPU when there are many enemies on screen, changing the look (polygon count and shading draw calls):
And that’s not the only thing we’ve been working on. Mr.Versus keep on working on the level for Chapter 1 and I’ve also been making some expansions to the configuration system for the enemies and also added back all the physics for the character.
Also finished with some aspect that I left behind in the skin shader for characters…
The idea for this report today was to present you an upgraded version of that video we made some time ago for a September 28th with Julia sitting in a bed saying the epic line from the PSX RE3 intro, but all this stuff we’ve been working on took so much time (especially the LOD stuff I completely forgot about) that’s been impossible to make that 😔
But we still wanted to show something cool so we decided to make this small video showing how Julia looks when acting a bit. Hope you like it!
And that’s going to do it for this report.
And now, time to get back to work... this time with fresh air! Yeah, we finally got it fixed a couple of weeks ago! 😁
Much love everyone 💖
Until next time 😊.
-Meguido