Home Creators Posts Import Register Favorites Logout

Content

Here's the new release which is not quite polished yet but I decided to make it instead of another weekly update.

Download: https://strive4power.itch.io/strive-conquest

Slave market:

Slave market revamped

Added Slave Market Commissions which replace previous faction quests

Added the slaver rank, D through S. Rank experience from completed commissions plus a number of slaves sold at the market raises it; a higher rank keeps more orders open, pays better and raises the factor upgrade cap

Added Tokens of Recognition, earned for completed commissions, new ranks and each rank's sales target, and are now used to purchase factor upgrades including hard mode

Captives and the combat victory screen now carry a star for whoever fits an open commission as they are (green) or after training (yellow)

Subordinates can now be sold at half price

Ritual room and body rites:

Ritual room now takes two workers who prepare its state; their Wits decides how fast. Any rite spends the whole preparation

Added the Flesh Rites upgrade in two levels. The first unlocks the appearance, sex, form and virginity rites and the room's work slots; the second unlocks the body upgrades

Rites cost gold, mana and a prepared circle, and can draw mana from donors

Sex change now files the name the character went by as each sex and gives it back on a change back, restores the look kept from before, and re-takes the portrait

Ritual room is now used to change personality

Mansion:

Mansion visuals and sounds how been improved, added weather, lightening, some background noise

Mansion log can be folded now

Everyone who arrives in the same turn is now one log row naming the travel groups, with a line per group behind the fold; it is the one breakdown kept through a save

Added log rows for a cleared location leaving the map, a slaver rank-up, and a settlement running out of coin for service

The bath is now the Private Bath upgrade on the master's bedroom instead of a room of its own; bathhouses in old saves convert to it

Item and material orders now share one craft queue per craft type

Cheat menu now allows to add 3 additional floors

Service:

Service income has been revamped to make non-sex service less profitable late game and sex service more profitable at the start.

Service is now sold in every capital with a weekly cap. Once it is spent, service there pays a tenth until the week turns

Each week a settlement's clients are after something in particular - certain races, a personality, certain acts, providing more income depending on it

Some settlements now refuse particular races and actions

A chastity belt now takes the acts it blocks off the worker's list

Group service gets a log line of its own instead of the single-customer one

A worker who sells no penetration and is still a virgin now sometimes gets an offer for her first time, with the choice to take it or refuse

Locations:

Each dungeon now have its own pool of races which you can have a chance to find there.

Locations now are set to be cleared automatically, characters no longer should be sent back from quests or events.

The map info panel now lists the races a location can yield, as icons

Captive factors are now capped by the dungeon's tier - 4 in easy dungeons, 5 in medium ones; hard dungeons and the tower are uncapped

Characters:

A character with no bed now risks a breakdown or running away every night

Extreme Metabolism now eats three units of food per meal

Master passes tame or authority to the master's own children

Alcohol items now simply make the drinker tipsy - the personality-shift options they offered are gone

The master's charm factor bonus to quest gold lowered (0.2/0.3/0.4 to 0.15/0.2/0.25)

Combat:

Jean's finale rebuilt as a two-phase boss

Added spell animations for Inferno, Meteor Strike, Blizzard, Hailstorm and Abyss Gaze

Fixed Templar's magic defense buff never applying

Fixed Nixx's dark damage trigger firing on cast instead of on hit

Fixed Clarity not being findable or removable by name

Paperdoll:

Added nipple and navel piercings with their own metal colours, and crotch tattoos in ten patterns with a choice of ink

Added a nipple colour, kept separate from the skin

Added new hairstyles - disheveled, monofringe variants and a messy style

Beastkin can now show extra nipple rows under the chest

Added some animation reactions to the head

Fixed fur masking on monocoloured and multicoloured coats

Fixed some of fur colors palette

A beastkin's lips now take shade of the muzzle's fur instead of a skin tone

Improved overall doll performance

Fixed paperdoll disable in options not correctly disabling them

Added an option to switch to paperdoll for unique characters

Interface:

Reworked Cali's sprite

Added a race tooltip panel with race icons for dungeons

Factors at level 6 now glow on character cards

Inventory now marks in red the gear the selected character cannot wear

Fixed the sex minigame firing an orgasm while a deny or cum-target popup was open

Dates now use the nude sprite for a character kept under the nudity rule

Files

Comments

ZanZanryu

Nice Cali in Pantyhose! Ohh yes! The Newer one looked very good! ^^

Martin Land

It's good. But the ability to forget locations on the map has disappeared.

maverik

They are being cleared automatically now

Dadadrum

Oh thank god, that was a hassle sometimes

Anbcdeptrai

Very nice changes but the new UI layout is missing the main stat for a task / job in their Mansion / Local Tasks. Right now you could not see that info unless using the old tasks layout (which might be another bug, because sometimes it lead you to the old layout which I think is deprecated now, maybe?)

Sirhc

I've got the membership and what to say I'm loving this game and what you're doing! Where can I find the supporter code (I'm probably missing it and it's right in front of me)?