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Diamond Feit here: We are BACK and I'm (relatively) disease-free! I feel like I've been podcasting non-stop this month but hey, chatting with Stuart Gipp and recording the community show for you fine people is always a privilege. You gave us a LOT of material to go through this month, so this is an extra-long episode too!

Please make sure to leave your answers to our community question in the comment below. August will be an exciting month for Retronauts in general and me in particular, see you then!

Specific games mentioned in this episode include:

The Legend of Zelda: Tears of the Kingdom

Blaster Master Zero

Splatoon 2/3

Metroid Dread

Ratchet & Clank (numerous titles)

The Callisto Protocol

Yoshi's Crafted World

Pikmin 4

AEW Fight Forever

the oeuvre of MDickie

(Mr.) Gimmick!

Mario & Sonic Olympics (numerous titles)

BAROQUE

Links to media we referenced:

Frank Cifaldi's annotated playthrough of (Mr.) Gimmick

my BitSummit story

Lord BBH's Neo Rank Masters playlist 

Octavius King covers three Mystique titles for the Atari 2600

AVGN drags Plumbers Don't Wear Ties into infamy

(poor) photographic evidence that I met the creator of Clock Tower

GAMEBOOK: The Unofficial DMG Companion

clip of the modern Pong cabinet in action

Art (photo source) & edits by Diamond. Music heard in this episode:

9:41 The Day Today theme song

25:24 "Quiet Robe" (Metroid Dread)

35:01 "Special" by Kazufumi Umeda (Yoshi's Crafted World)

44:48 "My Time" by Wolves (Wrestling Empire)

53:55 "Discus Throw" (Mario & Sonic at the Olympic Games Tokyo 2020)

1:03:16 "Opening Title" (Fatal Fury 3)

1:30:23 the opening for Reboot

1:40:43 the 1974 opening for Father Brown

1:55:33 "Big Battle" (Donkey Kong '94)

2:03:36 "A Style of Baroque" (Baroque)

Finale: "Sega Saturn, Shiro!" performed by Ichiro Tomita

Files

Comments

Craig

I can’t let a Martin Short reference go by without mentioning the movie Clifford. Classic.

Nuno Amaral

Gipp and Feit, together again. What a team...perhaps... a ...Daimond ...and The Rough?

Shaxbert

Not sure if it's just my speaker, but Diamond sounds like they're mixed about half as loud as they should be. Can barely hear ya, bud!

MVB

The idea of Danganronpa being retro is kinda painful but looking forward to the episode anyway.

littleterr0r

Bob and Henry already did an episode on ReBoot for What A Cartoon, but that doesn't mean there can't be one for Retronauts, too.

Virtual Balboa

I’m really interested in a discussion on.. well… horny games. GipFite were right, it’s hard to approach the subject without accusations from every angle being flung around by people in the greater gaming community. I’m a huge John Waters fan, I say that sleaze should be marched into headfirst without fear.

Wood Duck [Legacy Edition]

I'm on the same wavelength with Stuart seeing game series become more hornified and thinking "...why?" Soul Calibur being a prime offender in that it started with a few fun over-the-top female characters then gradually just turned up the body sliders on all characters in subsequent games to off-model/gross levels. To the point I had no interest in playing a series I had enjoyed previously.

Wood Duck [Legacy Edition]

In regards to QotM - Once in Melbourne I was drinking with mates and we found a bar that had some table mounted digital exhibits by a local university. They were very simple games controlled by only one or two buttons. We had a great time (whilst drinking) just playing a rudimentary beer pong game where two presses of the button would select both the angle and power to launch a ball towards some cups with very basic physics. It was then that I understood just how Pong must have felt so extraordinary back in the 70s... Helped by the social two player mode and application of adequate amber lubricant of course.

Andrew O.

QotM - The Brown Box. Speaking to Ralph Baer would've been plenty, but when he invited me to his home it was a dream come true. When he brought me over to a Brown Box he had set up and asked me if I wanted to play I almost peed my pants. If I had, I would've still been peeing once we had finished. He showed absolutely no mercy as he completely obliterated me in no time while I struggled to fiddle with the knobs, then he quickly tossed it aside to show me the next cool thing. I've played my fair share of Pong clones and while it may be historic it felt prehistoric. You guys mentioned Pong, but let me tell you, Pong truly is an evolution in comparison.

GameBoyJames

QotM - It has to be the original Metroid. It introduced so many iconic characters, enemies, and mechanics, but playing it today is a trying experience. Nearly all environments look identical which makes navigation positively dizzying, progression is often blocked by hidden bomb-able floors or walls with no hint as to their location, and every time you die you start off with a measly 30 health no matter how many energy tanks you have acquired up to that point. That means every time you eat dirt fighting mother brain, you have to spend a good chunk of time farming health pickups before facing her again. Tedious to the extreme. I beat this once on the GBA with a pen and paper for mapping, but when Zero Mission was released (one of the most perfect games to ever exist) the urge to revisit this title evaporated entirely. The ideas that it introduced, however, are eternal, and I thank whatever higher power there is that this dusty game fared well enough to kick off one of my all time favorite franchises.

Multiplayer Dungeon

Is Diamond tiny in this episode? It sounds like Stuart is holding them in his cupped hands.

Tall Rob

QoTM -- I nominate Dragon Quest. It's a sloggy grindfest, but, without it, there's no Final Fantasy, Pokemon, or Mother, not to mention umpteen untold other RPG series and games. The series itself survived and has had numerous spinoffs as well. That original game, though... woof.

Tall Rob

Not sure if the situation is the same in England or Japan, but being able to check out games from the local library has really helped me manage my impulsive game purchases. It's also extremely useful for kids because it's very convenient to check out a game they might only play for a few hours and then return it without feeling the sting of buyer's remorse. Now, if you'll excuse me, Chrono Cross: Radical Dreamers Edition is on sale...

CapNChris

While Pong is the obvious answer, I'd like to go with a more controversial and expansive answer: EVERY platform game ever made. As much as I played many platform games in the 8-bit and 16-bit generations, in 2023, I am unable to play any platform game (modern or retro) for more than 2 minutes. They are just awful and unpleasant. I will make exceptions for Zelda II and Super Mario World, but I can't explain why...

Phoequinox

With due respect to Diamond and Stu, I have to throw the original Mortal Kombat into the Hall of Retrospectively Bad. Compared to Street Fighter 2, the actual gameplay felt stiff and rigid, the roster was smaller and not as unique, the colors were more muted and dull, the music wasn't as toe-tapping and energetic as Yoko Shimomura's legendary soundtrack, and after months of hype, finally playing the game myself felt extraordinarily disappointing. Is it unfair to compare it to THE most influential fighting game of all time? Probably. But even alongside something like Fatal Fury, it just isn't as interesting or fun. Addendum to that last part: I forgot the original Fatal Fury lacked a 2-player vs. and featured only three playable characters. So while it was visually more appealing, it's probably not as fun as I remember.

Patrick McClafferty

QotM: I would have to say the original Halo. While the multiplayer is still alright (I guess), the campaign has aged like milk when I replayed it in the Master Chief Collection. The controls of the warthog are unbearable, the maps are way too vast and/or repetitive and the Flood are not fun enemies to deal with. I slogged through it to get to 2 which I much more enjoy

Sean Ryan

Always a joy to hear a shout out to Hunt the Wumpus! One of the first games I ever played and did (do?) find it fun. I even have an Android port on my phone that I'll try from time to time.

Bwo

Finally decided to post my answer here. Normally just state it on the discord and forget. But my answer for QotM is the Ultima series. The adventure mystery aspect of Ultima 4 onward is really neat. But once combat becomes a feature it becomes just tedious to play. And you need to fight a lot not just for EXP/Gold but also because of the whole Virtue system the games got which makes you fight way too many in not so fun battle system.

Project Goemon

My answer to the QotM is The Legend of Zelda: Ocarina of Time. I see other people lambasting games like Metroid or Halo, but in my case I don’t think Ocarina of Time is a bad game. It remains a towering technical and conceptual achievement, but the problem for me is that it’s boring. Maybe it’s because at the time I played it I had completed A Link to the Past and Link’s Awakening two times each, and OoT’s story struck me as old-fashioned. Maybe it’s also because I felt Mystical Ninja Starring Goemon stole a lot of Zelda’s thunder. I don’t know. I just feel like every other Zelda game is more interesting.