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I exchanged some emails with Steam to check whether the game could be banned or refused for any reason, and they suggested that Martin should look a bit older to avoid any sanctions on the project. So I decided to add some body hair and a sparse beard just to be safe. And boy, oh boy. What a chore that was. This task took way longer than I expected.

I had to create an entire system to attach body hair to the 3D model without breaking compatibility or making everything else explode, but now we’re finally seeing some results. The transition from 2D to 3D hair was also very difficult, but I’ve finally reached a result I’m satisfied with.

I’ll be back with more renders once I tackle the final minor bugs I need to solve. Then I can finally - finally - get back to rendering cutscenes and progressing the story!

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sachin paul

i love the previous martin better