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This one is basically exclusively for supporters who might want to play first, because I think we're done. Barring future ideas or bugs, this is the postgame. Been a long road, but here we are.

Link: https://mega.nz/file/ekknVJ4a#v_VJr8900RLY6BuQzgnfZZWGLeb15IWhyN8_XgDQ3Ww

RTP: https://mega.nz/file/qtVR2YDDUY8LLw6-UsfqRBwVOMI0cXw9LywOnxS2jcasOOdR4

TLS 0.80.5

- Very likely final round of polishing.

- Fixed bug where if the Stineford brothel returns, it isn't the new version.

- One more battle bust configuration issue.

- There's a new interaction in the Hall of Ryoken if you have 100% library completion.

I'm running out of things to say here. I could theoretically have pushed this update public today, but this weekend is a bad one for a release. It'll almost certainly go public next weekend.

Feel free to reply with any suggestions or bugs, if you have any, but it feels like people have pretty much finished playing. Thank you for coming along with me this far, and I hope everyone will stick around as we bring TLS to version 1.0.0 and the big official release.

Comments

AnythingAtAll

Congratulations for reaching this point!

An_Insane_Rogue_AI

I am very excited. I plan to wait for the public release, but then I'm probably going to immediately binge all the post-game content

sierralee

Hope you enjoy when you play! The first draft had most things ready, but I've added a lot more since then, so I hope it's a good sendoff. ^-^

Nicolasa

i've been replaying with the latest steam release so apologies if this got fixed in the interim but; when you raid the mansion at the end of the battle of yhillin, all your party slots are already locked when you're prompted to choose your party so you're forced to take Aka Yarra and Qum. Nothing game breaking but it does make that section a little harder than it's probably supposed to be.

sierralee

This should be fixed in all 0.80.x builds.

garfield

Game looks great! The RTP link in this post seems to redirect me to mega.io instead of the download, any idea why? 0.80.4 post doesn't do that. Thanks for the game ^^

sierralee

This is deeply weird; I don't know why, but I see it too! I fiddled with the link, can you refresh the page and try again?

garfield

Fixed! Ty so much!

WaxerRed

Thank you for changing the move pattern of that servant in the Zirtanian Palace, so she no longer blocks the top hall all the time! (Still would have liked kicking her into the sun more, but this is a good consolation.)

William M.

Man, I haven't played TLS since v35.4 over 8 years ago. I reached the end of that release and realized there was so much going on that I couldn't possibly play TLS in a stop and go manner without loosing track of everything. It's such a massive, massive game. I'm honestly a bit intimidated by it, but I can't recall another game of such quality so I'll start again I suppose. Maybe I'll reach the end after a few months. EDIT: also wow, the game is now 4x as large as the aforementioned 35.4 release.

Innocuous

First, a small thing from earlier in the game: - In the forest of the first roots map, with the Lynine/Orilise encounter there, the assistants there are still using the older sprites And a few small ideas, but if these are past the point of you wanting to include more things that's understandable. - Maybe Ivastan could be in the bounty hunter prison in Aram if the player decided to imprison him? - Similar, maybe the Magekillers could be there? Or maybe they could be out in the world on some kind of community service/work release thing?

sierralee

Wow! It's not uncommon for players to set TLS aside for a while to let updates pile up, but I think this is a record! There will still be minor tweaks, but at this point you can absolutely get the full experience if you want to play now. It will be different in some ways and far longer, so hope you enjoy!

sierralee

Good catch with the assistants, thanks! I want Ivastan to remain in the past, but having the Magekillers show up isn't a bad idea. I don't think the Aramite prison is the place for them... I might be able to push myself to include them if I (or I'd take suggestions) can come up with an idea for a reason to put them in a region where there's not much going on now.

WaxerRed

I don't think the Yhilin Mage's Guild has much new going on in the Postgame. Maybe they, or at least one, of the Magekillers is allowed supervised/limited field trips to the order of Yhilini Thaumaturgy in order to teach classes on how to defend against mages that specialize in combat. A way for her to contribute back into society and lower her sentence. Or if you wanna go a bit funnier, maybe there's actually a fifth wind/earth based sister roaming around the world, who unlike her siblings isn't a criminal mercenary.

sierralee

Haha, unfortunately I only have four Magekiller sprites. There's not a lot in the Guild of Thaumaturgy, but Yhilin itself is pretty updated, so I dunno.

Lillian

I might wait to hear what is different between this and 1.0, but I've been waiting for this full release. This is, without a doubt, my favorite game of all time. I know the push to the end, and the long road you've been on, has exhausted you. I just want you to know, what you've created here is nothing short of incredible.

sierralee

Hopefully I will have a post outlining the things I'll be working on for 1.0.0 within a few weeks, so you'll be able to make your decision. It isn't dramatic stuff, but will include some polishing that people might conceivably want to wait for. That aside, thank you for all the kind words. ^-^ I'm glad you've enjoyed the game!

DukeLeto7

Minor grammar error in old content. In the Empress's Last Fuck Common Event line beginning ""We've been working on manipulating the shards": "Figures you'd wouldn't be satisfied." There's at least one too many contractions there. Note also the previous report of rogue statue bases @ (013,014) and (017,014) of New Yhilin's Ari-Yhilina Outskirts.

sierralee

Got it in time for the public release, thanks! I may not have tracked down the comment chain for the rogue statue bases, but I got them fixed when I saw the notification. Let me know if I missed any next build!